Cinema Posters by Luke James
Talented CG artist Luke “Wengles” James casted self-initiated posters of famous movies in a digital clay by using 3D tools
Talented CG artist Luke “Wengles” James casted self-initiated posters of famous movies in a digital clay by using 3D tools
Renowned portraiture and landscape photographer Nadav Kandar famous for his long-term projects depicting the power of nature and humanity. In his recent series “Solitude - Quietude - Contemplation” Nadav explores the solitude in the times of lockdown
Rob Bailey’s illustrations are characterized by minimalism, simple geometric shapes, and a good sense of humor.
Independent design studio from Leeds, UK - OneTenEleven lead by Antony Kitson (resident of our Digital Decade platform) released the new work made for Manchester rock-band Everything Everything. This was an art direction and 3D experimentation of the new branding for their upcoming album “Re-Animator”
Raw scan data of the band was provided by Everything Everything’s Jonathan Higgs. The 3D scans were used in the creation of the ‘In Birdsong’ Music video which Jon self produced using Blender
The concept was to take the scan data and develop composition, textures and lighting while keeping a raw element to the scene. With the aim of producing a 3D image for the Re-Animator album artwork, press images & animations.
London-based illustrator Charlie Davis creates illustrations looking like a colour paper cut-outs, never dull and always with a dynamic twist
Artist Sebastian Burdon aka Whatshisname is a London-based sculptor mostly known for his “balloon”-like dogs he started doing few years ago as a fun, being fed up with one famous guy. After he was accepted as a raising star he changed the game and started running a series of limited editions for his “POPek” and “PEEPek” “balloon-dogs” and recently released an anthropomorphic version called Jeff Balloonski.
Super You is an AR costume arts experiment by Universal Everything. Aim your camera at your super friend, see them transform and swipe to change costumes. There are 11 super costumes to choose from, which also sample the colours of the clothes you are wearing.
Using the latest body tracking technology, film your Super You taking a walk in the park, dancing in the kitchen or relaxing on the sofa. Make a film of your creation and share it directly from your device’s gallery to social media, using the hashtag #SuperYouAR to join in with this collaborative artwork.
(It is compatible with devices which have the Apple A12 and A13 chip.)
London-based motion designer The Dink shares his experimental short that follows the movement and personality of various household items. The environment that each brush finds itself in directly impacts the way they move. with each scene depicting a unique movement and flow providing an individual character to each brush. The collection of brushes chosen, each have very distinctive bristles and textures in order to showcase the contrast of each animation.
Design, animation and direction by The Dink
Sound design by Echoic Audio
Award-winning artist Grégoire A. Meyer creates digital illustrations that evoke thought-provoking reactions. His art examines the body in its extraordinary simplicity as a biological, digital and aesthetic organism. He captures the essence of fleeting moments, like a splash of water or a disintegrating face, and freezes them in time in objects that appear almost tangible. His works create a complex relationship between fact and fiction.
Sholto Blissett (b.1996) is an artist from Salisbury who lives and works in London.
Growing up surrounded by the ancient sites of Stonehenge and Avebury stone circle, Sholto has always had an interest in the fictions which societies create in an attempt to understand their place in nature. Hence, Sholto’s largescale, fictional landscapes explore humankind’s relation to nature. At first glance, he evokes the Kantian division of the human and nonhuman; yet his works then turn the viewer towards the Sublime realisation that these two notions are indivisible. Thus, the original, Kantian conception of the Sublime in which the human and natural are purported as separate are challenged by the alternative arguments emerging from the events of the Anthropocene. Sholto encourages the viewer to realise their – our – inescapable intertwinement with the natural world.
Yinka Ilori is a London based multidisciplinary artist of a British-Nigerian heritage, who specialises in storytelling by fusing his British and Nigerian heritage to tell new stories in contemporary design. He began his practice in 2011 up-cycling vintage furniture, inspired by the traditional Nigerian parables and West African fabrics that surrounded him as a child.
Madrid-based art director Miguel Marques and photographer Pascal Schonlau from London created a series of visual artworks under the theme SKIN DEEP. It's a visual essay that addresses how human bodies merge to other digital mediums, addressing 2D photography with 3D illustrations in this collaboration.
The ability to recognise finest nuances and deviations when observing the appearance of a person is often tested by the abundance of purely digitally created bodies in cinema, print and online. Utilising a combination of photography and 3D elements we created a series of images that show a progression from the original human shape towards an abstracted virtual representation.
Having used the lockdown period as an opportunity to define the studio’s mission, values and brand identity, Lucy Hardcastle Studio is unveiling a new website incorporating an interactive feature, based on a data visualisation of her own brainwaves.
Wetlands is a self-initiated project that outlines the vision and approach of the studio. By combining Lucy’s own neurological responses to material tactility with the user’s own interactions on the site, the project creates a unique digital landscape that constantly shifts in colour and form as the two data sources intersect.
Developed in consultation with specialists in the field of neuroscience, the project takes Lucy’s personal response to sensory materials as its starting point. A wearable headset was used to track electrical activity in her brain, as well as heart-rate and breath-rate, during stimulating experiences with different surfaces while in a closed-eye meditative state. These data were compiled into linear waves, graphs and cross-sections, which were then translated into a 3D landscape – a spectrum of colour and wave movement that acts almost as a 3D graph.
This landscape captures Lucy’s responses to a range of material textures, including glass, suede, acetate, slime, silicone rubber, sandpaper and silk, translating her brainwaves and other bodily data into high-points and valleys, rock pools of fluid and flurries of different coloured particles. Accessing the site, the user is brought into this realm, and encouraged to play with their surroundings. As they navigate the 360-degrees digital space, their interactions disperse colour and trigger wave motions in correlation with the data, creating mini-ecosystems or tides. The more the user plays with the pools, the more they spread and melt into the landscape, creating a flooded effect, with the outcome of an ever-changing digital environment.
Artist, designer and illustrator, living and working in Nottingham, UK - Eloise Renouf creates decorative yet simple, colourful but thoughtful collages inspired by the outside and rethought on the inside.
With no doubts, 2020 is a total game changer. Digital officially becomes a part of our life in all possible ways and words “Internet”, “IoT”, “Online” does not make any sense now. It is life in all its beauty, pixels and germs..
During Digital Decade 2020 we hand-picked several artists and asked them to come up with visual representations of post-2020, post-isolation and post-identity. From today this set of artworks is available for collecting on Sedition Art Platform. The platform is dedicated to collecting digital art limited copies that you can enjoy as a part of your digital life, on a laptop, mobile or even wall frame TV.
This release is accompanied by VR/3D Gallery that you can access anytime and enjoy the atmosphere of a late night party (thanks to Ben Paul for the music mixtape). The exhibition features works by Krista Kim, Aristarkh Chernyshev, Eliška Sky, Azamat Akhmadbaev, Joëlle Snaith, Dimitri Daniloff and Grégoire A. Meyer.
Sedition + Designcollector
Digital Decade SE 2020 is the latest in the Digital Decade series of events by DesignCollector. Digital Decade is the brainchild of Designcollector founder Arseny Vesnin, who has curated and coordinated public phygital art events in London, St Petersburg and Barcelona since 2013. Since then Designcollector have presented the work of more than 150 pioneering, exploratory and celebrated artists working between the physical and the digital, as well as partnering with organisations including OFFF, Ello, Depositphotos and FutureFest.
On 8 July a new collection of digital editions curated by Designcollector Creative Network launches on Sedition. The exhibition features works by Krista Kim, Aristarkh Chernyshev, Eliška Sky, Azamat Akhmadbaev, Joëlle Snaith, Dimitri Daniloff and Grégoire A. Meyer.
Digital Decade events are live artistic responses to current changes (geopolitical, environmental, social) influencing life in the digital age. For the latest iteration, held online due to the COVID-19 pandemic, artists have creative speculative and critical comments on how phygital life may change post-pandemic. The artists participating present works in a range of media including photography, audiovisual collaborations, 3D digital sculptures and animation
Chris Ashworth is an English graphic designer known for being the executive global creative director for Getty Images and the art director of the magazine Ray Gun in 1997. Ashworth graduated from the York College of Arts & Technology in 1990 with a degree in graphic design. In collaboration with some friends, he opened a design studio called Orange, which created black and white, easily photocopiable flyers for local nightclubs.
Ashworth is inspired by Swiss design aesthetics, and refers to his own style as "Swiss grit". This style is characterised by hyper detail, barcodes, horizontal lines, and the use of multiple transparent layers.
Johana Kroft is an illustrator and designer coming from the Czech Republic with 6 year's experience in advertising industry. After living in London and establishing a studio “Idea & Maker” she works worldwide. Interpreting her minimalistic style in both 2D and 3D worlds in various styles and techniques. Creating illustrations and motion design videos. Her personal work is elegant and poetic. Inspired by traveling, dogs and emotions.
Developing themes and imagery that celebrate the everyday, James Joyce works in a range of media creating paintings, screen-printed editions and drawings. As a result of his exploration of imagery, typographic forms and applied graphics, Joyce has garnered a following around the world and has been featured in numerous books, magazines and awards annuals.
His bold and witty approach to image making regularly attracts commissions from a wide range of global clients including Apple, Nike, Jil Sander, The Guardian, The New York Times and Wallpaper* and he is often invited to collaborate with brands to create bespoke and exclusive signature products. James exhibited a video installation piece at Banksy’s art show ‘Dismaland’ alongside a number of other international artists including Damien Hirst and Jenny Holzer.
His work has been exhibited in various shows internationally, and his paintings are held in a number of private collections. Born in Wolverhampton, England, Joyce studied at Walsall College of Art and Kingston University. He now lives and works in London.
What happens when a bunch of ultra-talented people lead by Carl Addy (The Mill, London) get locked in quarantine? Exactly what expected! Get your dose of adrenaline and let goosebumps eat your skin