Abstract floaty 3D by Batuhan Gürsel
Toronto-based 3D illusionist Batuhan Gürsel creates simple but eye-catching renders featuring abstract floaty objects
Toronto-based 3D illusionist Batuhan Gürsel creates simple but eye-catching renders featuring abstract floaty objects
“Mineral” is a new photographic exploration of environmental issues, researched by digital artist Davy Evans. Plastic pollution is a huge threat the climate, and finds its way into every corner of our environment. The iridescent colour pallet has been created in-camera to represent the high oil content used in today's plastic production, which in turn drives the demand for oil.
The most titled graphic artist of Designcollector - Ruslan Khasanov is totally unstoppable when it comes to experiment with colour, forms and textures. “Destroying Rainbow Books” video is a continuation of Ruslan’s experiments with old-school Compact Disc - or simply Disctortion.
Once we call a “Digital Art”, an art itself, it automatically drops “time” as a measure of its actual value. After it is created and approved by art mediums, it gains appreciation and reactivates the new meanings during the life. Here is 5 years old project from Bangkok, Thailand, CG artist Kontorn Boonyanate that reflects on antique beauty canons using modern digital interpretations.
Each year OFFF raises bar in creativity. Each year they release tons of endorphins in different locations around the world. This time the destination was Kyiv, Ukraine and with some epic talks and amazing team behind the festival they delivered an amazing visual experience created by Eugene Pylinsky (@pylik) & Eugene Lekh (@e_lekh)
Hidden is a triptych video installation created by DBLG that merges the world of fashion, music and visual art. Inspired by the debut couture collection of fashion designer Vincent Lapp, who won Nick Knight’s SHOWStudio Fashion Film Award, explores the connection between form and elemental forces, taking the viewer on an arresting visual journey.
To mark the start of London Fashion week 2019 the film has been designed to be shown simultaneously across three huge portrait screens immersing the audience in coloured light and surround sound.
Music for the film is composed by experimental choral trio Blood Moon Project. Approaching the film in chapters they interpreted each of the garments graphic language as instrumentation blending synths, salvaged church organs and percussion.
Digital artist from Bulgaria, George Stoyanov has recently introduced us his latest 3D illustrations series of random stacked objects & forms.
His work is focused on CGI, 3D illustration and design. He’s using various colors, forms and conceptions to achieve more intensive emotions, closeness and sense of detail. Constantly aiming at improving his skills and developing a style of his own.
Chinese digital artist UV-Zhu shares his 3D anthropomorphism skills
“I was inspired to create this project by an old, scratched CD with 90s music, which just lay on the street and shimmered with all the colors of the rainbow under the sun. On a deformed surface, textures formed that bizarrely changed colors.
“For this project I took various types of CD and DVD disks and destroyed them: I burned disks, froze, tore up, dipped into various chemicals, bent them. It was amazing to see how all disks react differently to the same actions and form different textures.“
Barcelona-based digital artist Maciek Martyniuk’s (aka Yomagick) ‘Dreamlands‘ series came from his latest trip to Japan where he discovered the Itsukushima Shrine. His first project entirely made in 3D without any post-production
Talented interactive artist MARPI (that worked with us on @Digital.Decade installation) shares his latest collaborative installation Wave Atlas.
Wave Atlas is a water world teeming with artificial digital life, which users simultaneously create and discover. The more users who interact, the richer and more complex this ecology grows.
Using pinch-and-drag hand gestures tracked via Leap Motion sensors or triggers via an HTC Vive controller, users create segmented swimmers that they can set free in a virtual ocean expanse. Once released, the creatures play, evolve, and interact, glittering sculptures in a digital current.
The creatures of Wave Atlas are inspired by nudibranchs and leafy seadragons, marine animals with arresting color patterns and an astonishing array of forms.
Wave Atlas is on exhibit at The Tech Interactive’s Reboot Reality experience lab in San Jose, California, presented with support from the Knight Foundation.
“MANIÈRE is the latest project by NastPlas – a Madrid-based creative duo working with digital art & illustration. With these series, they were inspired by cubism. The aesthetic was translated into the series of geometric 3D sculptures featuring abstract shapes and bright colours. Within each artwork, the viewer can discern human portraits or profiles – an element of realism set against the whimsical background of figurative sculptures.” via @trendland
The creative process of Nicolas mainly focus on the patterns and structures found in nature, observing and synthetizing their behavior, adapting their complex set of rules into a digital process, working with the idea of being only half controlling the shapes that he's generating and making abstract mathematical concepts taking shape, substance, and becoming new life forms.
“Carlos Neda is a digital artist based in Tegucigalpa, Honduras. His CGI pink-tinted, surreal visualizations of imaginary spaces combine the retro charm of plush carpets and modernist rounded shapes with contemporary influences.
Solitary yet utopian – these dreamy landscapes focus on the ambience. The soft light, set design, the combination of colors. Neda creates abstract, far-off realities filtrated through the perspective of modern design.” via @trendland
Trained as architect, self-taught digital artist Anastasia Kraynyuk shares her latest CG experiments with forms, colours, lights and shadows.