Raphaël Vicenzi Collage Art
Reflecting the inner world or internal landscape is how artist Raphaël Vicenzi says about his body of works mainly done in collage art technique
Reflecting the inner world or internal landscape is how artist Raphaël Vicenzi says about his body of works mainly done in collage art technique
Elodie Milan is a french photographer very inspired by paintings from The Renaissance.
She sacralizes her friends and empowered them with lights from Caravage and sometimes thanks to their clothes, an other big theme in her work
Ambient photographer Jan Erik Waider (previously) shares new series of mediative shots of harsh but beautiful Icelandic nature under poetic title “The Echoing Sound of Waves"
Digital artist Philip Lück focuses mainly on abstract artworks with a hint of realism. You can follow his experiments on Instagram and support on Patreon
Minimalistic photography of architectural visual stories is a main interest of Japan-based and Germany-raised artist Matthias Freissler. If you like clean forms, light and magic - follow Matthias globally
“Mollis Corpora is an exploration of materials and forms, an investigation in the search for possible materials of the future, where the rigid becomes smooth and the search of the beautiful forms is the most important.
This is an exploration of how would be the future of decorative figures in a few years. A catalog of the future of product design.”
Marc Da Cunha Lopes made a personal visual research of bones and textures under the title La Résonance des Contours
A series of drawings of imagined disasters drawn by Mateo Pizarro. The series is being shown in a similar arrangement in HeartEgo, a contemporary art gallery in Monterrey, Mexico.
Talented illustrator and paper artist Eiko Ojala shares his latest editorial works made for the New York Times, the Washington Post and other magazines
A collaborative work lead by art director Vitaly Grossmann together with Superdesigners from Moscow, CG artist Moritz Schwin, Vincent Schwenk and music producer Jürgen Branz, made for trade show in Germany IMAT-uve
Moscow based artist and illustrator Andrey Surnov creates quintessential digital canvases depicting a mellow beauty of Russian suburb
“Biff is a multi-faceted illustrator, designer and creative personality. A limitless imagination and diverse skill-set not only enable him to champion a brief but also stand him in great stead for generating impulsive projects and original ideas. His relaxed yet distinctive and on-point style has won him clients from all over the world, and his ever-expanding use of new tools and media is a testament to his versatility and professionalism. Inspired by every aspect of the world around him. Biff's creations are fresh, current, comedic and instilled with immeasurable character." - Emily Beeson, Young Gold Teeth.
Obsessed with black and white, the contrast is the source of his creativity, fascinated by the pop art movement and our contemporary pop culture, Nairone use elements from everyday life, his work is inspired by personal experiences from his childhood and the links with the milieu in which he lives mixed with his contrasted vision.
Last autumn, Helsinki got a new art point for visual hunters - Amos Rex space. Built in place of shopping centre parking, Amos Rex is a perfect example of smart architecture designed by JKMM. We already covered the debut exhibition of Japanese teamLab on Instagram and happy to mention their next affair with Studio Drift this Spring brining their anti-gravity show worth of visit.
Amos Rex identity was developed by local studio Werklig underlining the idea of a space where past, present and future meet together to create unforgettable experience
P–SLab® is an experimental series curated by Australian creative studio @prettysoon_ . Bridge House is this first in this series.
Matthew Lawless imagines a series of ‘Anomalies’ — abstract sculptural forms that respond to and foreshadow the architectural themes of Dan Brunn Architecture's Bridge House. The short film features original music by Detroit-based electronic artist Shigeto
You may remember Dmitri’s works from our earliest reviews in 2000s that were not archived. Famous French advertising photographer is turning more into contemporary digital artists. His recent collaboration with 3D artist Tamal de Canela @tamaldecanela
Read interview with artist on French
Spiros Halaris is a multi-disciplinary award winning Illustrator. Originally from Greece, he was trained at the University of the Arts London and has studios in London and New York, where he's currently based.
For Dolby's ongoing site-specific installations at its unique gallery space in San Francisco, GMUNK and Tool of North America created an augmented reality audiovisual quest across the stars. Asteria, inspired by Nasa's Jet Propulsion Laboratory and cosmic mythology, consists of a 3-act, mobile AR experience for iOS devices synchronized with a 12 minute film that plays on loop on the gallery’s 64-foot LED wrap around wall.
Inspired by the Dolby Gallery itself, Munky and Tool of North America worked to design an AR experience that pairs with the big screen, coupling the two platforms to create this immersive space exploration. Putting the user in the stereoscopic transmissions of the “xO-9 probe” explorer, they’re taken to three different worlds in the year 2027, each world in a different state of worldly evolution; each corresponding to a unique epoch in Earth’s own development.
After giving thought to the space, Munky (GMUNK) decided to pair the screen with an AR experience, using the screen as a backdrop and the source of life and sound for the installation. The smartphone thus becomes an extension of the story that is being told by the film.
In order to create the best experience for the user and to create a smooth transition between worlds and storylines, Munky designed the AR app to pair with the Dolby screen content. By using a remote server to track time-code sync, the AR app on the user’s mobile device is able to detect where the user is within the gallery film, allowing it to stay synced with their location within the film so each act is experienced in a perfect sequence.
In 2027, the xO-9 probe became the first lunar launch module to maintain contact with NASA after successfully jumping an interstellar gate.
Radio contact after the black hole transit located the ship 2 million light years from Earth, near a cluster of exoplanets called Macaca Fascicularis, on the edge of galaxy Andromeda.
Equipped with the most advanced HDR imaging and sound-capturing technologies, xO9’s mission is to navigate, observe, and transmit stereoscopic images from deep space. The Macaca cluster is of particular interest because each planet has it own orbital sun - and in one case, suns.
More astonishing is the discovery that each planet exists in a different state of worldly evolution; each corresponding to a unique epoch in Earth’s own development. And one that may even foreshadow our own uncertain future.
These holographic broadcasts represent the first time humans can experience space as if they are window-seat passengers in an explorer probe. The xO-9 transmissions - miniaturized for viewing as observable micro-universes - create a dimensional experience for the viewer. Like galactic mobiles that float in space wherever the viewer chooses to call them up.