Joelle Grace Rosen is an editorial and portrait photographer based in Atlanta. Her personal work portrays a sense of longing for a world seen through rose colored lenses. She has been photographing people for the past 8 years, studying the combination of emotional vulnerability and individual beauty. Combining her love of retro styling and creative direction, Joelle creates dream-like editorial portraiture full of color and depth.
Konstantin Kofta released a new collection of wearable art mixing 20s century avant-guard practice with modern methods of post-human relationships
“Relationship of man and space, the synthesis of technical and creative, making the form is absolute by bringing to geometrical perfection. Forms cleared from any symbolism and metaphoricity, repeatability, monochrome, neutral surfaces, industrial materials and methods of manufacture. ABC seeks to convey the simplified essence and form of objects, cutting offsecondary images and shells.The symbolism prevails based on three main figures also colors, dots and lines”
World leading calligraphy artist Pokras Lampas breaks fashion frontiers with his new capsule collection made in collaboration with Saint-Petersburg Fashion Store “DLT” (formal store of Russian Empire Guards Society, 1908-1916). For this case, Pokras, famous for his love to huge scales, live-painted a 30sq meters of denim and cloth during the fully packed event. The concept of collection lays in the intersection of ready-made thing, brush strokes, the work of artist and the high tempo of modern time. No doubts exclusive hoodies and cardigans are going to be sold out in a few hours today. To show the connection with a place, in his case - Saint-Petersburg, Pokras denied online sales for this collection. But world-wide fan base can still purchase his merch on @pokrasofficial
@LilMiquela - fictional instagram model created by Brud company, shares her influencing and role model life for 1.5m followers and take a part in numerous fashion related causes. The latest made one for Notion Magazine was directed by Julia Galdo and her studio @JUCOphoto. Little did I know when started Designcollector in 2003 that in a matter of 15 years we’ll cover robots living modern life :) Looking forward for the next 15 years with our own digital art research platform @DigitalDecade
Fashion apparel designer Konstantin Kofta returns with a new collection of accessories inspired by nature. His “Mellow SS19” refers to surrealistic feeling of joy and abundance; appears bright but intriguing, tastes juicy but fibrous, sounds amusingly and inspiring at the same time
Bobby Rogers is a photographer and visual artist working in Minneapolis and New York.
He began his career exploring work on mental illness and addiction. Then the DIY aesthetics of street culture and its influence on high fashion. Today, he’s investigating revolutionary ideologies reshaping Black culture.
The leading radical fashion and youth culture platform Dazed & Confused released a new platform @dazedbeauty to define the beauty of our age. No doubts they started with a phygital representation of new generation of digital nomads, influencers and artists. By this Dazed means a collaboration between a dozen of CG artists and millennial idols.
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Photographer, director and motion video creator Tim Tadder shares a lot of visual overdose on personal Behance profile. Here is his personal selection of Cinemagraphs styled by Julia Reeser, with hair and makeup by Victoria McGrath
Sébastien has been in the advertising and photography for 15 years, having worked as a photographer, graphic designer and film director.
In 2006, Sébastien moved to London to build his photographic portfolio working for Estée Lauder, the British Fashion Council, Apple UK, Vivienne Westwood and Lancôme. In 2015 Sébastien aside his advertising work has started developping fine art projects exploring effects of paint and deconstruction on his fashion photographs.
Recently he participated in the only documentary of McQueen legacy directed by Peter Ettedgui and Ian Bonhote
"Traveling to destinations beyond planet Earth involves voyages to hostile landscapes and deadly environments. Crushing gravity, amonious air, prolonged darkness, and temperatures that would boil glass or freeze carbon dioxide, all but eliminate the likelihood of human visitation. Wanderers explores the possibility of voyaging to the worlds beyond by visiting the worlds within. 3D printed wearable capillaries designed for interplanetary pilgrims are infused with synthetically engineered microorganisms to make the hostile habitable and the deadly alive. Each design is a codex of the animate and inanimate with an origin and a destination: the origin being engineered organisms, which multiply to create the wearable within a 3D printed skins; and the destination being a unique planet in the solar system."
"We explore a computational approach and associated protocol, which emulates biological growth by developing complex geometries over multiple iterations. The general framework for the generation of grown structures utilizes a hybrid approach to the simulation of evolving interfaces. A geometric input representation—phenotype (e.g. a triangle mesh, a set of line segments, or a point cloud) is transformed into an intermediate representation—genotype. Data gathered from these three representations is then used to deform the initial geometric representation. Lastly, the deformed initial representation is topologically changed to react to the deformation of the object. This is done iteratively, such that results given for input representations are continuously deformed and refined. As the process repeats, the deformations aggregate into the growth of a coherent form. By altering the geometric genotype and phenotype, a broad variety of different structures can be ‘grown’."
The setting for this exploration is the solar system where, with the exception of planet Earth, no life can exist. The series represents the classical elements understood by the ancients to sustain life (earth, water, air and fire), and offers their biological counterpart in the form of microorganisms engineered to produce life-sustaining elements. The wearables are designed to interact with a specific environment characteristic of their destination and generate sufficient quantities of biomass, water, air and light necessary for sustaining life: some photosynthesize converting daylight into energy, others bio-mineralize to strengthen and augment human bone, and some fluoresce to light the way in pitch darkness. Each wearable is designed for a specific extreme environment where it transforms elements that are found in the atmosphere to one of the classical elements supporting life: oxygen for breathing, photons for seeing, biomass for eating, biofuels for moving, and calcium for building. Design research at the core of this collection lies at the intersection of multi-material 3D printing and Synthetic Biology.
The Wanderers were unveiled as part of the exhibition: ‘The Sixth Element: Exploring the Natural Beauty of 3D Printing' on display at EuroMold, 25-28 November, Frankfurt, Germany, Hall 11, Booth FN01. This work was done in collaboration with Christoph Bader and Dominik Kolb. The wearables were 3D printed with Stratasys multi-material 3D printing technology. Members of the Mediated Matter group led by Will Patrick and Sunanda Sharma are currently working on embedding living matter in the form of engineered bacteria within the 3D structures in order to augment the environment. Each piece intends to hold life sustaining elements contained within 3D printed vascular structures with internal cavities. Living matter within these structures will ultimately transform oxygen for breathing, photons for seeing, biomass for eating, biofuels for moving and calcium for building. Scientific collaborators include Dr. James Weaver, Prof. George Church, Prof. Pamela Silver, Prof. Tim Lu, Allen Chen, Stephanie Hays, Eléonore Tham and Dan Robertson.
Lara Zankoul, is an interdisciplinary artist based in Beirut, Lebanon. Her work captures everyday human behavior and issues that occur within society through photographic media. The aim is to invite the viewers to come up with their own interpretation and understanding of the photographs and the stories behind them. Her signature work not only stands out in its conceptual identity, but also in its timelessness.
In her recent series "The Maze" she explores the relationship between human created by nature and architecture created by human
Kofta is the couture label specializing in the art of leather craft using futuristic techniques. Based in Kiev since 2010, Ukraine, the studio has the ability to carry out individual projects from start to finish, allowing them to be designed, developed and produced in-house. Here the bag is not just an accessory but an expression of art.
It is a melange of imagery and allegory, fusion of raw contemplations, tameless nature, deep forests, timeworn buildings and ancient architecture.