Dangiuz Cyber Futurism
Young digital artist based in Turin - Leopoldo D'Angelo known as Dangiuz shares his cyber view on the near future by creating dystopian artworks worth of a movie poster or animation short.
Russian motion CG artist Vladislav Solovjov (CG Generalist at Ruroc Ltd) shares his long-waited project “Researcher: Prologue”, here is what he says about the film:
“It's the first part of my sci-fi short film I've been working on since 2015. For more than 4 years I created different ideas and concepts until I found the best technical way to bring my story to life. The most difficult part of this project was the animation. It's the first time ever when I was animating a character. I'm glad I had this amazing experience. And I'll try to improve what I've done in the next part of this short film. This full CG project is split into three logical parts and I will be releasing each of them separately.”
Direction, Design, CGI, Sound Editing: Vladislav Solovjov
Modelling: Evgeny Park (Klickstop), Vladislav Solovjov
Pierre Chaumont is a conceptual artist living and working in Montreal, Canada. His interests surrounds systems of power and their resurgence in culture, technology and society.
“We provisionally give the name differance to this sameness which is not identical: by the silent writing of its a, it has the desired advantage to referring to differing; both as spacing / temporalizing and as the movement that structures every dissociation”
Following artist’s statement, “Differance is the questioning of inherent power structures within cultural, linguistic, technological or societal systems. By making this non-identical sameness at the heart of my art-making, I mimic, imitate, copy, tweak and ultimately alter these structures. I then present something visually familiar to the viewer while keeping this spacing at the forefront of their experience.
This process has two aims; firstly I wish to make these systems apparent to you, viewers, so as to question your own relation to it. Secondly, by giving a new understanding to what we know, I reveal the fragility of these systems and the possibility for individuals and communities to interact, take part in it, and reshape it.
No structure is infallible, nothing is stable ; the world is an ever changing photograph.”
“From the experience of the coronavirus pandemic that has gripped the world over the past two months, I realized that meditation is a universal tool to help us manage future instability and stress responses from massive disruption caused by future pandemic risk, climate change and automation. It is inevitable that our future will be unstable and chaotic for many years to come.
The world is ready to seek spiritually driven changes of how our civilization and economy are structured. Meditation has become a scientifically proven practice for the well-being of the individual and therefore, the well-being of society and the world. Millions of us are meditating en mass like never before and social media is helping us build community around it.
While in quarantine, I became inspired to create my vision of a world of meditativeness; my vision of how the practice of meditation can also be integrated into our every day lives through art, architecture, design and fashion. My vision is of a future based on the individual practice of meditation, extending to every aspect of our every day lives. I am inspired by Japanese Zen art, architecture and design. It’s very existence has shaped the world culture in profound ways, and will continue to impact art and design as it lives through my creations.
I believe there is hope for the future if more people meditate. We will manage stress, but most importantly, we can tap into our maximum creative potential. More than ever, creativity and collaboration are the antidote to fear and war. Beauty, collaboration, co-creation and meditation are the attributes that we must focus on collectively and globally in order to thrive and navigate opportunity amidst the chaos of disruption.
“I hope that we all gain insight, wisdom and compassion from this pandemic. I hope you are inspired to create a beautiful world.”
Ultra talented digital artist Elena Romenkova shares a glimpse of the near future through her creations
Seoul-based company d'strict shares their latest digital case 'WAVE' with anamorphic illusion that has been successfully revealed on a building of Coex Artium, featuring the largest and high-definition outdoor advertising screen in South Korea at 80m x 20m
Digital artist Sasha Katz (known to you by our exhibition @digital.decade Cyberia 2017) had a quick call from Opera Illustration to create few works for @Burberry in a topic of “Togetherness”. The results went beyond reality
Atelier Aveus shares their stunning 3D interior collection inspired by Hitchcock. In collaboration with 3D artist Ergun Ayral, they created virtual interior environment for the audience to escape inside.
“Hitchcock often represented the physical world as a projection of a disturbed person shown through striking set design and lighting effects. That type of “expressive decor” has been particularly interesting to work on and adapt for this project. Following this approach and cultivating the dramatic potential of the domestic sphere, we staged our new pieces of furniture in a series of visuals, almost conceived as a short storyboard.”
Prominent CG artist specialising in dark visuals and decorative art and fighting saint trolls online, Billelis just ran his first open competition where he invited artists and followers to complete one of his famous skull.
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London based new multimedia creative studio POSTHUMAN shares their visual thoughts on near-future trends of human perception that we totally follow on our own @digital.decade platform
““The key to the posthuman practice is the ability to fluidly change perspectives and manifest oneself through different identities. The posthuman has an emergent ontology rather than a stable one; in other words, the posthuman is not a singular, defined individual, but rather one who can “become” or embody different identities and understand the world from multiple, heterogeneous perspectives” and this is the core of our creative process.”
For the 2020 edition of its flagship annual creative event in Toronto, design and technology event producer FITC engaged design-driven production company Sarofsky to create an epic main title piece. With the event's postponement, both companies forged a new strategy to share their powerful cinematic experience, entitled "What You May Find." Set to a new rendition of the classic hit "In The Year 2525," this rich, iconic animation offers a stark vision of "what we may find," ending with a ray of hope.
What You May Find: The Future of Innovation
What does the future hold? Can you see it? Things are progressing and changing faster and faster, sometimes, but not always for the better. As we enter the year 2020, we want to explore the future. What we want, what we imagined, and what will be. But all progress comes at a price.
What You May Find: The Future of Creativity
We live in the future now. For every new design and development, there are serious and incredible consequences. Will you find a new path, a new system, a new set of tools or a new found love for something from the past.
What You May Find: The Future of Technology
We have state of the art technology in our pockets, and access to centuries of information with only a word. Where are the flying cars and jetpacks that we envisioned and were promised? Will our advances eventually plateau, or lead to a singularity.
Music Supervision: Groove Guild
Final Mix and Sound Design: Groove Guild
Music Track: “In the Year 2525”
Design/Production Company: Sarofsky
Director: Erin Sarofsky
Co-Director: Duarte Elvas
Executive Producer: Steven Anderson
Producer: Kelsey Hynes
“Elise is an anonymous London-based artist creating delirious sculptures. Experimenting with mass and volume, the shapes appear solid yet intangible, somewhere on the edge between realism and an evanescent dream. Painted in pastels, cracked and imperfect, the artworks reflect on the subjectivity of aesthetics as small details and elements can influence our perception of what is harmonious and beautiful or unsettling.” via @trendland
“Angle, curve, surface and dimensionality merge to form an unlikely symmetry that conjoins or dissipates as the gaze spans her compositions. She draws the viewer into a deliriously disorientating world, where intriguing sculptural shapes connect and collide”
The Moscow-based creative design studio Superdesigners just released their latest passion project “Letter, Lotus and Legend”, a four-month odyssey into the creative process that weaves “the martial grace of the samurai with the textures and fabrics of a hi-tech clothing brand.” The result is a stunning 3D video of what could be the textures & fabrics trend directions for a hi-tech clothing company.
“Martial arts have always been a breath of fresh air for western culture. Starting with the first American film adaptations about the samurai, a unified philosophy of perfecting one’s mind and spirit has been accreting additional cultural layers without losing its distinct archaic character.
We decided to distill this cluster of meaning into striking choreography familiar from films, enrobing it in eclectic technological shapes.
This piece is about how incessant contradiction and conflict within our psyche lead to feelings of dismay; these feelings are then inevitably expressed through violence and struggle, so that a fragile balance may once again be restored.”
Spanish artist of many talents Itziar Barrios shares his personal explorations of digital-immitates-real in creating captivating artworks
Dutch visual artist Rutger Paulusse got his creative lessons from NYC design scene and established in Amsterdam where he chills today cranking out colorful projects across many platforms
“His wild and always challenging ride has given Rutger a consistent flair to his work that he incorporates into every project. In recent years he's been lucky enough to rapidly expand his portfolio that would make his spectators, designers or not, all drool with feelings of euphoria.”
Alexis Christodoulou, a self-taught 3D artist living in Cape Town, South Africa has spent the last 6 years building a collection of works focusing on imaginary architecture. While working professionally as a copywriter for the last decade, Alexis taught himself 3D rendering as a hobby.
From a lifelong fascination of digital worlds and 3D graphics from playing video games a boy, Alexis became frustrated with the lack of modern aesthetics represented therein. The images he creates are a simple extension of this desire to see fantastic spaces come to life that echo a more modern and clean aesthetic.
Virtual Installation by Salomé Chatriot Samuel Fasse @salomechatriot and @samuelfasse
As the world continuously moving towards unknown and uncertainty, people starting migrating online. The first cohort to reflect on any social/climate changes at any times of history and Now is - Artists. “LONELY” is a debut online show from SPACED IN LOST platform initiated by artist Filip-Andreas @Skrapic curated by Yvannoé Kruger @yvannoe with production by Socle Collections @socle.collections and run by @victorguenard with @lucafixy
In these times of introspection and inner experiences this journey invites us to explore certain dimensions of solitude. What projects, what works of art, even what friends do we imagine within four walls?
How can artists help us to live and understand this new daily life? This exhibition is entirely modelled in 3D and can be viewed from the comfort of your own home.
It is a space specially designed for the occasion, populated with works that the artists have designed and adapted from a distance in an extremely short time.
In order to make these digital spaces, often too arid, a little more humane, the artists have recorded a few messages that you will be able to discover in the exhibition.
Notoo Studio is an Italian creative laboratory specialized in the production of 3D and photographic images, installation and set design. Inside Art is a project that pays homage to art masters like Escher and De Chirico.
“Inside Art is an artistic project that starts from the idea of recreating a purely two-dimensional world in 3D. The concept behind it is to bring back to life the style, shapes and colors that inspired the artist, thus creating a completely conceptual space where abstract work comes into contact with design and contemporary furnishings.
We wanted to give our interpretation of the paintings of artists such as Giorgio De Chirico, Mondrian, Magritte and Giorgio Morandi, bringing their style into the world of 3D, and creating dreamlike but at the same time contemporary environments that would allow a total immersion in the world of the painters”
INSIDE ART – GIORGIO DE CHIRICO
INSIDE ART – PIET MONDRIAN
INSIDE ART – GIORGIO MORANDI
INSIDE ART – ESCHER
INSIDE ART – MAGRITTE