Randy Cano
A video posted by Randy Cano (@randy.cano) on Feb 8, 2016 at 7:42pm PST
A video posted by Randy Cano (@randy.cano) on Mar 22, 2016 at 10:34pm PDT
A video posted by Randy Cano (@randy.cano) on Feb 8, 2016 at 7:42pm PST
A video posted by Randy Cano (@randy.cano) on Mar 22, 2016 at 10:34pm PDT
"Thousands of cartoon faces undulate like waves on the ocean, smiling, laughing, and morphing in a never-ending loop. It's a friendly face, Finn the Human from beloved animated show Adventure Time—but wait, looking closer it appears that it's also Fiona the human, a gender-swapped version of Finn from the show's in-house fan fiction. Keep looking and the brain starts swimming. Stare too long and the stomach churns, even as the eyes are mesmerized. Welcome to the world Looopism, a.k.a. Israeli artist Ori Toor." via TCP
Surreal digital artist mixing VHS 80s aesthetics with modern abstract CG art. Follow him on Instagram for more daily visual overdose
Visual designer from Los Angeles, Blake Kathryn experimenting with digital art in her personal manner
Kim Joon pulls from the cultural influence of the United States—steeped in commercialism, superficiality, artifice and fantasy. He frequently appropriates brands in his work, distorting them onto the surfaces he builds in his digital prints. The result is a strange look into a world where commercialism has destroyed life as is, leaving a wake of surreal textures and patterns.
By the use of various media, the master thesis of Thomas Wirtz describes a free design experiment that has evolved over time into a modular system consisting of two components: The self-made font, produced by 3D printing, which is thereby associated with a variety of physical processes.
Concept and design: Thomas Wirtz
Supervision: Prof. Philipp Teufel Prof. Gabi Schillig
Dusseldorf University of Applied Sciences 2016
Dan Hoopert is a young designer based in London released a series of images exploring the imperfections created by 3D scans
The Museum of Fine Arts, Boston (MFA) commissioned Nervous System to create a new dress for the exhibition #techstyle, which runs from March 6 through July 10, 2016. The exhibition explores the synergy between fashion and technology and how it is not only changing the way designers design, but also the way people interact with their clothing. Inspired by petals, feathers, and scales, we developed a new textile language for Kinematics where the interconnected elements are articulated as imbricating shells.
Text by Nervous System
P.s. This is a chain reaction of generative fashion started (in our opinion) by Hussein Chalayan then went through Danit Peleg works
While preparing a new kick off collaboration for The Digital Decade 4 you won't miss, we are all eyes into a new and emerging artist working hard on a digital art scene. Check Kristina Kim (Instagram) and her "Techism" art. She believes that the future of art is digital, and she has initiated a movement called, “Techism”, which supports the digital artmaking processes, as digital technology facilitates experiential, co-creative, open participation and dialogue between the artist and the viewer on a constantly shifting basis through fluid interactivity
Using procedural generation Jon Noorlander (Method Studios, US) creates weightless digital sculptures for pure aesthetic purposes
Zouassi is another gem in our personal selection of Glitch artist we'd like to meet at The Digital Decade this year. His digital art is a balance between form morphing and pixel drifting creates an hyper speed colourful atmosphere. If you like his art you might also like his video homage made for Animal Collective below
As a talented art director based in Barcelona, Álvaro Peñalta was responsible for a good set of project you can review on his Behance profile
http://vimeo.com/154124756
Check this beautiful series of digital illustrations made by Montreal-based artist Gabriel Levesque inspired by the saying "You are the hero of your own story" of Joseph Campbell.
View more of his works on Behance
teamLab, a Japanese interdisciplinary art collective created by artists, engineers, mathematicians, programmers, architects, and other creatives, brought together a 20,000 square foot installation presented in collaboration with Pace Art + Technology in California. This project, titled “Living Digital Space and Future Parks,” features 20 digital works, several that have been exhibited previously and others that have never been seen before.
"Between reality and virtuality, we are playing with the feeling of perception and infinite space. In this setup we had a real time anamorphic custom software computing the perspective of the nearest person. Through a 4 channel immersive and 3D spatialised sound, people could experience and discover virtual audioreactive landscapes by simply moving in space. " says creators of DOORS Installation - Théoriz Studio
Series of commercial illustrations done by Mat Szulik for Etihad Airways (M&C Saatchi Abu Dhabi) last year.
Digital artist Filip Hodas depicting dreamscapes of floating objects in striking colours. Based in Prague, the 23-year-old graphic designer started doing one digital rendering a day in 2015. Says Hodas about the motivation behind his work: “In 2015 I started doing daily renders to improve my 3D workflow and explore possibilities of Cinema 4D, Octane render and bunch of other tools.”