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DOORS, between reality and virtuality

February 16, 2016 by Arseny Vesnin in Digital Art, Motioncollector, 2016

"Between reality and virtuality, we are playing with the feeling of perception and infinite space. In this setup we had a real time anamorphic custom software computing the perspective of the nearest person. Through a 4 channel immersive and 3D spatialised sound, people could experience and discover virtual audioreactive landscapes by simply moving in space. " says creators of DOORS Installation - Théoriz Studio

"If the doors of perception were cleansed, everything would appear to man as it is, infinite." - William Blake Doors is an ongoing research work from our R&D department. Between reality and virtuality, we are playing with the feeling of perception and infinite space. In this setup we had a real time anamorphic custom software computing the perspective of the nearest person. Through a 4 channel immersive and 3D spatialized sound, people could experience and discover virtual audioreactive landscapes by simply moving in space. www.theoriz.com == on Fastcodesign http://www.fastcodesign.com/3056522/this-magical-door-lets-you-explore-the-virtual-world-without-putting-on-a-headset on Creators project http://thecreatorsproject.vice.com/blog/virtual-door-installation and http://thecreatorsproject.vice.com/fr/blog/virtual-door-installation == # Production THÉORIZ # Creative directors David-Alexandre CHANEL Romain CONSTANT # R&D Engineers David-Alexandre CHANEL Tom DUCHÊNE Antoine GOLDSTRICH Baptiste MOIZARD # Sound Design Romain CONSTANT # Video Tom DUCHÊNE
February 16, 2016 /Arseny Vesnin
FEB
Digital Art, Motioncollector, 2016
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