Christian Yulmanova
Digital artist based in Norway, Christian, creates neat CG characters that reminds us some popular people
Digital artist based in Norway, Christian, creates neat CG characters that reminds us some popular people
@dingyun_zhang & @antonitudisco
“Dingyun Zhang, the 25-year old Chinese Central Saint Martins graduate and YEEZY designer hadn’t even sold a single product. He still hasn’t. Yet the demand for his namesake brand’s signature oversized puffers, trousers, and sleeveless vests has continued to skyrocket. Everyone from A$AP Nast, Jerry Lorenzo, and Tremaine Emory to Mowalola, Hidden.ny, and sneaker legend Steven Smith now follow him on IG, Rihanna, CL, and Kaia Gerber have worn his design samples, and (in secret) some of the biggest retailers have started placing orders.”
In October, the designer partnered with Italian-Filipino art director and 3D artist Antoni Tudisco on a set of 3D rendered film stills and short animations that featured exaggerated versions of Zhang’s MA puffers and YEEZY sneakers, set in utopian landscapes. It was a case study to show how the brand could build buzz outside of traditional big budget runway shows and big scale advertising campaigns. It worked, with the first set of images getting up to three times as much as engagement as usual.
Tudisco grew up in Hamburg, Germany — and started getting approached by commercial clients after he published sketches and rough renderings on Facebook a couple of years ago — and says he’s recently recognised a rise in big brands like Balenciaga started incorporating animations in their work. Zhang, in his mind, made the perfect potential collaborator.
For Highsnobiety’s Not in Paris II exhibition, the duo pushes their collaboration a step further by introducing their longest video to date:
An entrancing short film by designer and artist Rus Khasanov (previously) fuses multiple optical tricks into a single work.
“The hypnotic footage utilizes pareidolia—the inclination to see an object where it physically doesn’t exist—while referencing heterochromia iridum, a fairly common condition in which a person’s irises are multi-colored, sometimes in the forms of spikes radiating around the pupil or swirls that split the tissue with different hues. Khasanov’s rendition mimics that phenomenon through saturated droplets and innumerable veins that plume outward.” via Colossal
Saint-Petersburg, Russia based artist Edgar Invoker creates quite surreal and experimental artworks by mixing digital tools with airbrush, monotype, liquid acrylic, masking. Practicing techniques contributing to lucid dreaming, he fixes the experience and understanding in the form of paintings. The main technique is to create an abstract form in the form of a blot or a paint print, followed by a "manifestation" of a specific image using a set of techniques.
SMECCEA is a motion designer based in Vancouver. Her work often examines abstract ideas, spirituality, and self discovery. She grounds her work based on careful introspection, always drawn to working in many creative mediums.
UK based passionate 3D artist, animator, and director with several years of commercial experience working under “Piano and the Fox”. Her style is mainly colourful bold compositions with playful animations.
Refik Anadol is a media artist and director born in Istanbul, Turkey and currently based in Los Angeles, California. He is working in the fields of site-specific public art with parametric data sculpture approach and live audio/visual performance with immersive installation approach, particularly his works explore the space among digital and physical entities by creating a hybrid relationship between architecture and media arts with machine intelligence.
“Artificial Landscapes” is his latest AI Data Sculpture series that his studio have generated for Samsung‘s next-gen MicroLED technology. It consists of 3 unique chapters, each offering a window to how visual memories of nature can be simulated through ML algorithms and by using data as pigment.
Paris-based CG artist Hugo Fournier loves using colours in his projects, combined matters with minimalistic look.
Artist Manuel Benchico juxtaposes digital techniques with classic interpretation by using slit scan and glitched portraits recreated painstakingly with oil on canvas. We always believed the future of art is in adoption of the new tools for the sake of delivering new meanings.
Digital illustrator based in London Henry Wong creates very atmospheric works
This series of video artworks is a metaphysical trip to another reality between our vision and perception. In accordance with the postulates of postmodernism and legacy of Derrida, the artist plays with the language of color, providing the opportunity to rethink our links with the current world through kitsch and low fidelity. Macro video recording and experimental sounds in videos are 'entry points' to the new stage of postmodernism where a viewer can melt a metaphysical body and disappear to leave marks in the internal world.
The collection name is derived from the words "macro", "experiment" and "sound".
WARNING: These videos have been identified to potentially trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised.
Azamat Akhmadbaev (b.1991, Karachayevsk) is a visual artist who lives and works in Saint Petersburg, Russia. He works across many disciplines including painting, photography, video and digital art. His artworks operates in the gap between glitch art, abstraction, minimalism and graphic art. Also he is a founder/editor-in-chief of dontpostme magazine - a magazine about contemporary art. Private collections in Russia, Spain, the USA, the UK and Poland.
DONTPOSTME (@dontpostme_magazine)
Since 2012, Azamat Akhmadbaev and Zulya Kumukova have published an online magazine, DONTPOSTME featuring interviews by outstanding contemporary artists. The latest interviews are featured on Instagram; interviewed artists include Anne Vieux, Michael Staniak, Matt Mignanelli, Gergo Szinyova, Lee Bul and Jenny Brosinski.
The Digital Decade SE 2020 collection is a selection of digital artworks curated by Designcollector Network. The collection and connected events, released in 2020, are the latest iteration of Digital Decade which has previously been presented as a series of Phygital Art events in London, Barcelona and Saint Petersburg, featuring more than 150 artists in total. Starting from 2013 artists have been invited to respond to the geopolitical, environmental, social changes taking place today in the digital age
LA based motion graphic designer Jermaine Saunders shares his best digital artworks
Processed with VSCO with a4 preset
Ikea’s research and design lab Space10 has created an online platform that suggests creative ways that technology can be used to improve our homes. Ten design and technology studios were invited to produce prospective apps and tools for Everyday Experiments, which examines how to “create a better everyday life at home” with the help of AI, machine learning, AR, spatial intelligence, interaction design, gaze and gesture tracking, and beyond.
Extreme Measures by creative studio Field
Some of the experiments seem genuinely useful, particularly the space design tools like Room Shuffle, Home Puzzle and Room Editor, which would offer people a way of envisaging how a new layout or piece of furniture would look at home.
Fort Builder by Field
Santi Zoraidez shared a collection of his best 3D work done in 2020
“It has been a difficult year for all of us. A year full of complications, fears, anxiety and frustration. I feel like a landmark year, an opportunity to start over, grow and be better. Personally, I have to say that even with everything that was happening around me I have been able to do great things and I am grateful for that. Things that seemed difficult to achieve at the beginning of the year. That’s why I wanted to make this edit with a selection of the best work I have been doing during the last years. As a full stop and move to the next step from here. I’ve lost 20kg and am running almost every day on the beach in Barcelona, the city I’ve dreamed of living in for a long time. It feels great how ideas come to mind again as I do it. ”
Sutu (aka Stuart Campbell) uses art and technology in new ways to tell stories. He has been commissioned by the likes of Marvel, Google and Disney to create VR art for properties such as Doctor Strange and Ready Player One. He has also created three VR documentaries; Inside Manus for SBS, Mind at War for Ryot Films and The Battle of Hamel for the Australian War Memorial. He is also known for his interactive comics including Nawlz, Neomad, Modern Polaxis and These Memories Won’t Last. He holds a Honorary Doctorate of Digital Media from Central Queensland University, is a 2017 Sundance Fellow and is the co-founder of EyeJack an Augmented Reality company.
Recently Sutu took a part in collaboration with electronic musician Deadmau5 to create a special piece for SuperRare cryptocurrency art auction
If you are not following how digital art becoming a thing nowadays by landing on the NFT crypto-platforms, you better follow our friends and participants of Digital Decade Alycia Rainaud and Dorian Legret. For now just check their awesome collaboration on music covers for GRiZ
Talented rising CG art star Adam Rosol shares his latest creatures under “Dispersion” project