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Digital art of Tishk Barzanji

February 27, 2017 by Arseny Vesnin in Digital Art, United Kingdom, Portfolios, 2017

"Predominantly focusing on the intricate details that go unnoticed in everyday life, Tishk Barzanji unveils an immersive exploration of space and colour, delving into the topics of digital art, graphic design and photography, in turn transforming the mundane into the extraordinary. "

"Channeling Mondrian, Magritte and Ken Price as major influences due to their iconic consideration of colour and juxtaposition, Barzanji creates surreal digital landscapes that capture his curiosity regarding the structure, diversity of cultures and atmosphere that consume his new home environment, altering perceptions along the way." text Alice Harrison via People of Print

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@tishkbarzanji
February 27, 2017 /Arseny Vesnin /Source
FEB, British
Digital Art, United Kingdom, Portfolios, 2017
You can watch the entire series here: https://www.behance.net/gallery/35165097/INSTAFLUIDS CONCEPT: As i post a lot of work in progress about my artworks on my INSTAGRAM Profile: https://www.instagram.com/leonardoworx/ i decided to celebrate spring 2016 in a square way, with light flowing short abstract animations about "liquid clothes", inspired by the season i love most. Have a sunny spring!

Leonardoworx

February 23, 2017 by Arseny Vesnin in Digital Art, Motioncollector, Italy, Portfolios, 2017

Italian digital artist known as Leonardoworx shares his latest explorations of digital world and environments

You can watch the entire series here: https://www.behance.net/gallery/35165097/INSTAFLUIDS CONCEPT: As i post a lot of work in progress about my artworks on my INSTAGRAM Profile: https://www.instagram.com/leonardoworx/ i decided to celebrate spring 2016 in a square way, with light flowing short abstract animations about "liquid clothes", inspired by the season i love most. Have a sunny spring!
You can watch the entire series here: https://www.behance.net/gallery/35165097/INSTAFLUIDS CONCEPT: As i post a lot of work in progress about my artworks on my INSTAGRAM Profile: https://www.instagram.com/leonardoworx/ i decided to celebrate spring 2016 in a square way, with light flowing short abstract animations about "liquid clothes", inspired by the season i love most. Have a sunny spring!
You can watch the entire series here: https://www.behance.net/gallery/35165097/INSTAFLUIDS CONCEPT: As i post a lot of work in progress about my artworks on my INSTAGRAM Profile: https://www.instagram.com/leonardoworx/ i decided to celebrate spring 2016 in a square way, with light flowing short abstract animations about "liquid clothes", inspired by the season i love most. Have a sunny spring!
You can watch the entire series here: https://www.behance.net/gallery/35165097/INSTAFLUIDS CONCEPT: As i post a lot of work in progress about my artworks on my INSTAGRAM Profile: https://www.instagram.com/leonardoworx/ i decided to celebrate spring 2016 in a square way, with light flowing short abstract animations about "liquid clothes", inspired by the season i love most. Have a sunny spring!
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@leonardoworx
February 23, 2017 /Arseny Vesnin
FEB
Digital Art, Motioncollector, Italy, Portfolios, 2017

Hacked Roomba Robot Paints like Pollock

February 16, 2017 by Arseny Vesnin in 2017, Art, Digital Art, Japan, Portfolios

Has no doubts we are close to robot revolution but meanwhile can enjoy things they do while manipulated by people. Japanese artist HYde JII has modified a robotic vacuum cleaner to paint on canvas. He modified the 15-year-old iRobot Roomba last year, which now goes under the name Head-kun (Mr. Head). 

http://www.tailsofhead.com/ ep.1 https://www.youtube.com/watch?v=FgOd-nfjVOY

He attached tubes and plastic bottles filled with paint to the Roomba and programmed it so it could shuffle about and drizzle paint as it went along. So far it's produced two abstract pieces, Spring Worm Hole (2014) and the rather fetching Spring Starburst (2015). 

Spring Starburst (2015). Photos by ATOM

http://www.tailsofhead.com ep.2 https://www.youtube.com/watch?v=fdbbokQXIm8

Spring Wormhole (2014). Photos by ATOM

February 16, 2017 /Arseny Vesnin /Source
FEB
2017, Art, Digital Art, Japan, Portfolios

Daily Digital Art challenge by Beeple

February 16, 2017 by Arseny Vesnin in Digital Art, USA, Portfolios, 2017

Mike Winkelmann know as Beeple (previously) got himself in a pole-position with his own creativity and challenged it to do an artwork a day. You may follow his popular Instagram account to keep an eye on his mind-bending digital promises

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@beeple_crap
February 16, 2017 /Arseny Vesnin
FEB
Digital Art, USA, Portfolios, 2017

Short Films by Sam Cannon

February 08, 2017 by Arseny Vesnin in Digital Art, USA, Portfolios, Photography, 2017

Sam Cannon is an artist and director based in NYC. Her personal work focuses on the manipulation of time, space, and the human form. Living somewhere between still photography and video, her images explore the way we interact with never-ending moments in the age of the 15 second clip. 

Sam has also used her gif art for advocacy. She has been involved with anti-bullying campaigns, and recently used gif art to create portraits of young muslim women breaking stereotype.

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@samcannon
February 08, 2017 /Arseny Vesnin
FEB
Digital Art, USA, Portfolios, Photography, 2017

Tracey Emin "I Promise To Love You"

14 ways to say I Love You with Digital Art

February 06, 2017 by Arseny Vesnin in Digital Art, Art, United Kingdom, 2017

Designcollector premieres a fresh issue from digital art platform and net auction Sedition. Started 5 years ago the new platform quickly grown as a leading place to buy and sell digital pieces of famous and new-coming artists. This a unique place were you can eventually own Damien Hirst or Tracey Emin for less then a 100$, worth to mention you can trade it back by operating solely inside the platform environment.

Tracey Emin, You Touch My Soul

To celebrate the nightmare of all introverts and lonely hearts - the upcoming St Valentines, Sedition asked us to find 14 easy ways to say that 3 complicated words "I Love You" and of course with art. By giving a digital art you can surprise your mom, fellow, partner, lover, ex or even a dog with a new way you treat them. Of course there is no heavy burden to explain the meaning behind a contemporary piece you selected for this case. Love needs no explanation. Art neither. 

Enjoy our selection of 14 ways to say I Love You with Digital Art below. Click on the work and feel free to gift it away

 

Tracey Emin

 

Tim Noble & Sue Webster

 

Karoline Georges

Our Profile Kiss

 

Emma Coyle

Tease 10

 

Octavian Mielu

Deep Red

 

Iury Lech

Transmorph Realities

 

Mister Westrup

Art of Seduction

 

Natacha Merritt

Caviar

 

Richard Johnson

Still Life (All Art is Unstable)

 

Stanley Casselman

Evolution One Emma

 

Glenn Marshall

Star Girl

 

Aristarkh Chernyshev

The Three Graces

 

Ramiro Baldivieso

How Much Do You Want Me To Want You?

 

J-Dade

Quantum View, Woman Wearing a Party Dress, Lipstick & Sunglasses Signed

Find More Digital Art on Sedition
February 06, 2017 /Arseny Vesnin
FEB, Sedition, British, Aristarkh Chernyshev
Digital Art, Art, United Kingdom, 2017

Neon Digital World of Jess Audrey Lynn

February 06, 2017 by Arseny Vesnin in Digital Art, Instagram, Portfolios, 2017

Created for FELT Magazine  Jess Audrey Lynn's 3D CGI compositions are more than just a digital works. Lynn is one of the few internet artists consistently giving their followers a unique look into their personal lives. As an artist, she says she relies not only on her internal emotions, but her dreams and past experiences. 

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@jessaudreylynn
February 06, 2017 /Arseny Vesnin /Source
FEB
Digital Art, Instagram, Portfolios, 2017

Mondegreen

February 03, 2017 by Arseny Vesnin in Digital Art, Motioncollector, 2017

Set in a surreal museum of mishearing, 'Mondegreen' features a series of kinetic sculptures each representing a different word that sounds like 'Found'.

The film is part of an ongoing initiative to keep pushing ourselves both technically and creatively and was made in collaboration with Esteban Diácono. The brooding soundtrack was composed by Echoic Audio.

Design, direction and animation: Found & Esteban Diácono
Music and sound design: Echoic Audio

A ‘mondegreen’ is defined as ‘a misunderstood or misinterpreted word or phrase resulting from mishearing’. Our eponymous film is set in a surreal museum of mishearing, featuring a series of kinetic sculptures that each represent a different word that sounds like ‘Found’. Mondegreen is part of an ongoing series of research and development projects we’re undertaking, to keep pushing ourselves technically and creatively. In collaboration with Esteban Diácono and Echoic Audio.
February 03, 2017 /Arseny Vesnin
FEB
Digital Art, Motioncollector, 2017

Code through a lense by Future Deluxe

February 03, 2017 by Arseny Vesnin in Digital Art, Agencies, Advertising, Motioncollector, 2017

A series of physical light & projection based experiments all shot in camera. Directed, created and produced by Future Deluxe for Intel.

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Code through a lense. A series of physical light & projection based experiments all shot in camera. Directed, created and produced by FutureDeluxe. DOP - Dom Jones Assistant DOP - Davy Evans
@futuredeluxe
February 03, 2017 /Arseny Vesnin
FEB
Digital Art, Agencies, Advertising, Motioncollector, 2017

Dark Digital Art of Billelis

February 02, 2017 by Arseny Vesnin in Digital Art, United Kingdom, Portfolios, 2017

Featured once with Engraved Entomology series Billelis is back with his new set of dark digital art you will only need to explore with the lights turned off. View them in full glory on Behance and follow artist on Instagram

Carpe Noctem

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Portrait of a Saint

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Morbid Attraction

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@billelis
February 02, 2017 /Arseny Vesnin
FEB, British
Digital Art, United Kingdom, Portfolios, 2017

Transcending Boundaries

PACE
January 31, 2017 by Arseny Vesnin in Digital Art, United Kingdom, Japan, 2017, Art

Butterflies flap, a wild ocean rages and a waterfall cascades through the space in teamLab’s digital art exhibition, currently on show at Pace London.

In the mind, there are no boundaries between ideas and concepts, they are inherently ambiguous and influence and interact with each other. In order for ideas and concepts to be expressed in the real world it is necessary to have a physical material substance through which they are mediated. Boundaries are created when ideas and concepts are materialized in the real world.

Within the digital domain, art is able to transcend physical and conceptual boundaries. Digital technology allows art to break free from the frame and go beyond the boundaries that separate one work from another. Elements from one work can fluidly interact with and influence elements of the other works exhibited in the same space. In this way, the boundaries between art pieces dissolve.

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teamLab: Transcending Boundaries Jan 25 - Mar 11, 2017 PACE LONDON, London, United Kingdom http://pacelondon.team-lab.net/ ・・・・・・・・・・ teamLab: Transcending Boundaries Removing the Boundaries Between Artworks In the mind, there are no boundaries between ideas and concepts, they are inherently ambiguous and influence and interact with each other.

teamLab (f. 2001, Tokyo, by Toshiyuki Inoko) is an interdisciplinary group of ultra-technologists whose collaborative practice seeks to navigate the confluence of art, technology, design and the natural world. Rooted in the tradition of ancient Japanese Art and contemporary forms of anime, teamLab operates from a distinctly Japanese sense of spatial recognition, investigating human behavior in the information era and proposing innovative models for societal development

January 31, 2017 /Arseny Vesnin /Source
JAN, British
Digital Art, United Kingdom, Japan, 2017, Art

Currents by GMUNK

January 30, 2017 by Arseny Vesnin in Digital Art, Motioncollector, USA, 2017

Pioneer of digital renaissance his majesty GMUNK or just mr. G Munkowitz is back with a new installation called "CURRENTS". This Lightform Sculpture was created by the dream team of himself, architect Lorenzo Vianello, projection mapping wizard Philip Reyneri and motion graphics ace Peter Call Me The Clark. 

The ‘Currents’ Lightform Sculpture was created by the dream team of Mr. G Munkowitz, Architect Lorenzo Vianello, Projection Mapping Wizard Philip Reyneri and Motion Graphics Ace Peter Call Me The Clark. The concept behind the piece was to visualize Magnetic Fields within the medium of practical sculpture, essentially visualizing a series of line work reliefs as charges from Positive to Negative poles. This in effect created a highly organic, flowing set of dynamic curves generated by algorithms using the procedural software Grasshopper. The faces of the resulting geometry were dotted with small holes of varying sizes to complete the Morphological Hierarchy of flowing curves and a dotted three-dimensional pattern. This geometry was then assigned structure, relief and form, and was CNC Milled out of a Foam base material, creating a lush and highly detailed three-dimensional form. The sculpture was then hung as a two piece pair on the gallery walls, and projection mapped with a 5 minute motion graphic loop, which traced and filled all the dots and lines adorning the sculpture - creating a vibrant optical illusion of depth and movement. A complimentary and quite moody 5 minute audio loop was then created and emitted out of an embedded speaker within the design, creating a rich sonic navigation in the space and conceiving an Audio/Visual interaction between the audience and the artwork. Currents Lightform Credits Design Director: Bradley G Munkowitz 
Currents Architect: Lorenzo Vianello Currents Motion Design: Peter Clark Currents Projectionist: Philip Reyneri Special Thanks: Kevin ‘The Hangman’ Meagher
January 30, 2017 /Arseny Vesnin
JAN
Digital Art, Motioncollector, USA, 2017

Digitally combined photos by Artem Pozdniakov

January 28, 2017 by Arseny Vesnin in Portfolios, Instagram, Digital Art, 2017

Combing few photographs or objects and brining a new sense by a collage is being practiced for a long time in art history but never has been distributed so fast until Instagram-era developing nowadays. Artem Podzniakov's Instagram is the latest addition to the wall of fame in Combined Photography, even having some repetitive works we've seen before he creates new "meaningless objects" in a very unorthodox way

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@360brain
January 28, 2017 /Arseny Vesnin
Russian, JAN
Portfolios, Instagram, Digital Art, 2017

16 Digital Artists of 2016

January 23, 2017 by Arseny Vesnin in 2017, Digital Art

Last year was the game changer for our path.  We went deeper into the emerging Digital Art industry by revealing more and more new artists. By doing a standalone exhibition in London for our own annual collaboration the Digital Decade For TOP 2016 we selected the best 16 new names that are worth to watch in 2017. Please follow the list below

Featured
Kytten Janae
Kytten Janae
Intangible Matter by Lucy Hardcastle
Intangible Matter by Lucy Hardcastle
Chromatic by Shane Griffin
Chromatic by Shane Griffin
Diamonds Are Forever by Sara Shakeel
Diamonds Are Forever by Sara Shakeel
NYC Flow by Daniil Krivoruchko
NYC Flow by Daniil Krivoruchko
Mesmerising GIFs by Carl Burton
Digital Art of Chad Knight
SlimeSunday
Matthew Custar
Digital art of Blake Kathryn
Anny Wang
Anny Wang
The Art of Light by Krista Kim
The Art of Light by Krista Kim
Digital art of Zouassi
Digital art of Zouassi
Digital art of Filip Hodas
Digital art of Filip Hodas
Santi Zoraidez
Santi Zoraidez
David Apollo Marinos
David Apollo Marinos
January 23, 2017 /Arseny Vesnin
Top 2016: Preview, JAN
2017, Digital Art

Light Masonry by Jason Bruges

January 19, 2017 by Arseny Vesnin in Digital Art, United Kingdom, Motioncollector, 2017

Leading light installation artist Jason Bruges was approached by Arts Council England, to make a piece for Illuminating York event went in 2016. The Festival encourages visitors to explore and discover the city through the imagination of artists, using the medium of light in all its forms.

Light Masonry is an epic, site specific, light installation based in the main nave of York Minster. The artwork is founded on the construct of creating a secondary layer of dynamic, temporal and ephemeral architecture sculptured from light. Inspired by the continuous crafting and iterating of the layers of work by the Minster’s stonemasons, the studio has investigated the relationship between the vaults, light and the audience. Drawing upon the ceremonial nature of the space, the studio has created a synchronized procession of light that highlights and explores the nave as a choreographed architectural experience. The art installation inscribes the perimeter of the main nave and is constructed from a bespoke system of 48 computer controlled Icon Beam moving head luminaires, animating a dynamic light architecture around the atmospheric volumes of the nave. The piece is immersive and complimented by the soundscape of Intervallo by Arvo Pärt, performed by John Bradbury and Benjamin Morris the Minsters organists.

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@jasonbrugesstudio
January 19, 2017 /Arseny Vesnin
JAN
Digital Art, United Kingdom, Motioncollector, 2017

Cityscapes by Scott Uminga

January 19, 2017 by Arseny Vesnin in Canada, Digital Art, Illustration, 2017

Illustrator Scott Uminga stacks hundreds layers to create vibrant landscapes and cityscapes.

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January 19, 2017 /Arseny Vesnin
JAN
Canada, Digital Art, Illustration, 2017

Colourful burst by Andrei Robu

January 18, 2017 by Arseny Vesnin in Digital Art, Illustration, Graphic Design, Spain, Portfolios, 2017

Our old friend and talented graphic designer Andrei Robu released a new self-initiated project called "Let's get funky!" Watch it below

Experimental visuals by Andrei Robu (www.robu.co)
Visual experiments by Andrei Robu (www.robu.co)
Visual experiments by www.robu.co
@andreirobu
January 18, 2017 /Arseny Vesnin
JAN
Digital Art, Illustration, Graphic Design, Spain, Portfolios, 2017
In alchemy, the term chrysopoeia (Greek) means transmutation into gold. All scenes were filmed with a Canon 5D and a 100mm macro lens. The score was composed and played by Nikolai von Sallwitz, using real instruments and tools such as cello, bowed strings, prepared piano, guitar, flutes, filtered springs, woods and hardware FX such as analog distortion. Chrysopoeia is part of Sonic Materia project series initiated by Nikolai von Sallwitz that is interpreted by various visual artists, graphic- and motion designers. It is about more space for pure visions and experiments likewise interaction and networking with futurebrains of design. https://de-de.facebook.com/Sonic-Materia-230750523646901/ Title: Chrysopoeia I Directed & Produced: Susi Sie I Music & Sound Design: Nikolai von Sallwitz www.vonsallwitz.com www.susisie.de facebook.com/page.sie/

Chrysopoeia by Susi Sie

January 18, 2017 by Arseny Vesnin in Digital Art, Motioncollector, Germany, Portfolios, 2017

In alchemy, the term chrysopoeia (Greek) means transmutation into gold. The score was composed and played by Nikolai von Sallwitz, using real instruments and tools such as
cello, bowed strings, prepared piano, guitar, flutes, filtered springs, woods and hardware FX such as analog distortion. Chrysopoeia is part of Sonic Materia project series initiated by Nikolai von Sallwitz that is interpreted by various visual artists, graphic- and motion designers. It is about more space for pure visions and experiments likewise interaction and networking with future brains of design.

Directed & Produced: Susi Sie I Music & Sound Design: Nikolai von Sallwitz

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January 18, 2017 /Arseny Vesnin
JAN
Digital Art, Motioncollector, Germany, Portfolios, 2017
Audiovisual Piece for Fulldome and Virtual Reality 2016 Extended version preview: vimeo.com/186210826 Selected Exhibitions & Screenings in VR & Fulldome 12.2016 - Envision Conference, Princeton University, United States [EXTENDED] 11.2016 - Mira Festival, Barcelona, Spain 10.2016 - Signal Festival, Prague, Czech Republic [EXTENDED] 09.2016 - Kaleidoscope Showcase Vol.01, San Francisco, United States 09.2016 - AES 2016, Los Angeles Convention Center, United States 09.2016 - "Art & Virtual Reality" Group Show, Upload VR, San Francisco, United States 09.2016 - "Sub·se·quence" Group Show, Diego Rivera Gallery, San Francisco, United States 09.2016 - "Murphy & Cadogan Contemporary Art Awards Exhibition", SOMArts, SF, United States 08.2016 - VRLA, Los Angeles Convention Center, United States 06.2016 - Currents New Media Festival, Santa Fe, United States 06.2016 - Mira Festival, Berlin, Germany 06.2016 - Symposium IX 2016, SAT, Montreal, Canada “The parametric digital textiles make you feel like you’re getting sucked into a singularity, but just when you think you’re about to reach the center vortex, they spit you back out, subjecting you to another reel of discombobulating netting.” -The Creators Project, VICE Morphogenesis (from the Greek morphê ‘’shape'' and genesis “creation” literally, "beginning of the shape") is the biological process that causes an organism to develop its shape. As a fulldome and virtual reality piece, which is inspired by the phenomenon of emergence in self-organized systems, Morphogenesis consists of the continuous transformation of fundamental geometrical patterns and uses them as the building blocks of an immersive space and a visual notation for the sound, during an audiovisual journey through different aspects of the physical and biological universe. As the common characteristics of emergence that can perceived universally, the audiovisual experience intends to emphasize the systemic interconnectedness over space and time of all natural dynamics and how these dynamics result to create novelty. Credits Visual Artist: Can Buyukberber Sound Artist: Yagmur Uyanik __ The night of June 3rd (cover photo / left, by SebastienRoy.ca), Immersion Experience Symposium 2016, Montreal, Canada. Premiere of "Morphogenesis" at SAT's dome "Satosphere", the very first immersive modular theatre, dedicated to artistic creation. Following the premiere, the fulldome piece was exhibited in MIRA Festival Berlin, Currents New Media Festival Santa Fe, SFAI San Francisco, VRLA Los Angeles (cover photo / right by VRLA) and in Fall will be exhibited in Signal Light Festival Prague and MIRA Festival Barcelona. More dates to come from all around the world and the VR experience will be available online soon. __ Contact us for more information:
 www.canbuyukberber.com 
soundcloud.com/yagmuruyanik Morphogenesis: New Limited Edition Print Series Available at www.canbuyukberber.com/store

Morphogenesis

January 16, 2017 by Arseny Vesnin in Digital Art, Motioncollector, 2017

An otherworldly odyssey that blew people's mind all around the world in media art festivals and art galleries. Morphogenesis is a VR experience inspired by the phenomenon of emergence in self-organized systems. Created by two independent artists Can Buyukberber, Yagmur Uyanik and Fulbright Scholars based in San Francisco, it is an audiovisual journey through different planes of the digital and physical universe.

180° teaser from a whole new part of Morphogenesis. Previous trailer: https://vimeo.com/178447535 __ Morphogenesis [Extended] Audiovisual Piece for Fulldome and Virtual Reality 2016 __ Selected Exhibitions & Screenings in VR & Fulldome 12.2016 - Envision Conference, Princeton University, United States [EXTENDED] 11.2016 - Mira Festival, Barcelona, Spain 10.2016 - Signal Festival, Prague, Czech Republic [EXTENDED] 09.2016 - Kaleidoscope Showcase Vol.01, San Francisco, United States 09.2016 - AES 2016, Los Angeles Convention Center, United States 09.2016 - "Art & Virtual Reality" Group Show, Upload VR, San Francisco, United States 09.2016 - "Sub·se·quence" Group Show, Diego Rivera Gallery, San Francisco, United States 09.2016 - "Murphy & Cadogan Contemporary Art Awards Exhibition", SOMArts, SF, United States 08.2016 - VRLA, Los Angeles Convention Center, United States 06.2016 - Currents New Media Festival, Santa Fe, United States 06.2016 - Mira Festival, Berlin, Germany 06.2016 - Symposium IX 2016, SAT, Montreal, Canada __ “The parametric digital textiles make you feel like you’re getting sucked into a singularity, but just when you think you’re about to reach the center vortex, they spit you back out, subjecting you to another reel of discombobulating netting.” -The Creators Project, VICE Morphogenesis (from the Greek morphê ‘’shape'' and genesis “creation” literally, "beginning of the shape") is the biological process that causes an organism to develop its shape. As a fulldome and virtual reality piece, which is inspired by the phenomenon of emergence in self-organized systems, Morphogenesis consists of the continuous transformation of fundamental geometrical patterns and uses them as the building blocks of an immersive space and a visual notation for the sound, during an audiovisual journey through different aspects of the physical and biological universe. As the common characteristics of emergence that can perceived universally, the audiovisual experience intends to emphasize the systemic interconnectedness over space and time of all natural dynamics and how these dynamics result to create novelty. Credits Visual Artist: Can Buyukberber Sound Artist: Yagmur Uyanik __ Contact us for more information: www.canbuyukberber.com soundcloud.com/yagmuruyanik Morphogenesis: New Limited Edition Print Series Available at canbuyukberber.com/store
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360 VR Preview

Audiovisual Piece for Fulldome and Virtual Reality 2016 Selected Exhibitions & Screenings in VR & Fulldome: 12.2016 - Envision Conference, Princeton University, United States [EXTENDED] 11.2016 - Mira Festival, Barcelona, Spain 10.2016 - Signal Festival, Prague, Czech Republic [EXTENDED] 09.2016 - Kaleidoscope Showcase Vol.01, San Francisco, United States 09.2016 -
January 16, 2017 /Arseny Vesnin
JAN
Digital Art, Motioncollector, 2017

Glitch Art of Pandagunda

January 13, 2017 by Arseny Vesnin in Digital Art, Sweden, Portfolios, 2017, Glitch

Runner-up at our Digital Decade 2015, Sweden-based digital artist Pandagunda shares his recent surreal and glitchy artworks mainly distorted portraits.

Runner-up at The Digital Decade III "His Majesty The Glitch", Barcelona, OFFF15

People with surreal spikes and growths shooting out of their heads, glossy 3D shapes, and often an almost floral treatment creates works that require a second and third look. With a focus on 3D and cinema 4D, Pandagunda’s work celebrates the beauty in technology, mistakes, and nature simultaneously.

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@PANDAGUNDA
January 13, 2017 /Arseny Vesnin
JAN
Digital Art, Sweden, Portfolios, 2017, Glitch
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