Portraits by Ece Endez
Digital artist Ece Endez shares their electrifying portraits mixing digitalism with a bit of Marvel’s super realism





Digital artist Sasha Katz (known to you by our exhibition @digital.decade Cyberia 2017) had a quick call from Opera Illustration to create few works for @Burberry in a topic of “Togetherness”. The results went beyond reality
Atelier Aveus shares their stunning 3D interior collection inspired by Hitchcock. In collaboration with 3D artist Ergun Ayral, they created virtual interior environment for the audience to escape inside.
“Hitchcock often represented the physical world as a projection of a disturbed person shown through striking set design and lighting effects. That type of “expressive decor” has been particularly interesting to work on and adapt for this project. Following this approach and cultivating the dramatic potential of the domestic sphere, we staged our new pieces of furniture in a series of visuals, almost conceived as a short storyboard.”
Prominent CG artist specialising in dark visuals and decorative art and fighting saint trolls online, Billelis just ran his first open competition where he invited artists and followers to complete one of his famous skull.
View this post on InstagramA post shared by Billelis (@billelis) on
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London based new multimedia creative studio POSTHUMAN shares their visual thoughts on near-future trends of human perception that we totally follow on our own @digital.decade platform
““The key to the posthuman practice is the ability to fluidly change perspectives and manifest oneself through different identities. The posthuman has an emergent ontology rather than a stable one; in other words, the posthuman is not a singular, defined individual, but rather one who can “become” or embody different identities and understand the world from multiple, heterogeneous perspectives” and this is the core of our creative process.”
For the 2020 edition of its flagship annual creative event in Toronto, design and technology event producer FITC engaged design-driven production company Sarofsky to create an epic main title piece. With the event's postponement, both companies forged a new strategy to share their powerful cinematic experience, entitled "What You May Find." Set to a new rendition of the classic hit "In The Year 2525," this rich, iconic animation offers a stark vision of "what we may find," ending with a ray of hope.
What You May Find: The Future of Innovation
What does the future hold? Can you see it? Things are progressing and changing faster and faster, sometimes, but not always for the better. As we enter the year 2020, we want to explore the future. What we want, what we imagined, and what will be. But all progress comes at a price.
What You May Find: The Future of Creativity
We live in the future now. For every new design and development, there are serious and incredible consequences. Will you find a new path, a new system, a new set of tools or a new found love for something from the past.
What You May Find: The Future of Technology
We have state of the art technology in our pockets, and access to centuries of information with only a word. Where are the flying cars and jetpacks that we envisioned and were promised? Will our advances eventually plateau, or lead to a singularity.
Music Supervision: Groove Guild
Final Mix and Sound Design: Groove Guild
Music Track: “In the Year 2525”
Design/Production Company: Sarofsky
Director: Erin Sarofsky
Co-Director: Duarte Elvas
Executive Producer: Steven Anderson
Producer: Kelsey Hynes
“Elise is an anonymous London-based artist creating delirious sculptures. Experimenting with mass and volume, the shapes appear solid yet intangible, somewhere on the edge between realism and an evanescent dream. Painted in pastels, cracked and imperfect, the artworks reflect on the subjectivity of aesthetics as small details and elements can influence our perception of what is harmonious and beautiful or unsettling.” via @trendland
“Angle, curve, surface and dimensionality merge to form an unlikely symmetry that conjoins or dissipates as the gaze spans her compositions. She draws the viewer into a deliriously disorientating world, where intriguing sculptural shapes connect and collide”
The Moscow-based creative design studio Superdesigners just released their latest passion project “Letter, Lotus and Legend”, a four-month odyssey into the creative process that weaves “the martial grace of the samurai with the textures and fabrics of a hi-tech clothing brand.” The result is a stunning 3D video of what could be the textures & fabrics trend directions for a hi-tech clothing company.
“Martial arts have always been a breath of fresh air for western culture. Starting with the first American film adaptations about the samurai, a unified philosophy of perfecting one’s mind and spirit has been accreting additional cultural layers without losing its distinct archaic character.
We decided to distill this cluster of meaning into striking choreography familiar from films, enrobing it in eclectic technological shapes.
This piece is about how incessant contradiction and conflict within our psyche lead to feelings of dismay; these feelings are then inevitably expressed through violence and struggle, so that a fragile balance may once again be restored.”
Spanish artist of many talents Itziar Barrios shares his personal explorations of digital-immitates-real in creating captivating artworks
Dutch visual artist Rutger Paulusse got his creative lessons from NYC design scene and established in Amsterdam where he chills today cranking out colorful projects across many platforms
“His wild and always challenging ride has given Rutger a consistent flair to his work that he incorporates into every project. In recent years he's been lucky enough to rapidly expand his portfolio that would make his spectators, designers or not, all drool with feelings of euphoria.”
Alexis Christodoulou, a self-taught 3D artist living in Cape Town, South Africa has spent the last 6 years building a collection of works focusing on imaginary architecture. While working professionally as a copywriter for the last decade, Alexis taught himself 3D rendering as a hobby.
From a lifelong fascination of digital worlds and 3D graphics from playing video games a boy, Alexis became frustrated with the lack of modern aesthetics represented therein. The images he creates are a simple extension of this desire to see fantastic spaces come to life that echo a more modern and clean aesthetic.
Virtual Installation by Salomé Chatriot Samuel Fasse @salomechatriot and @samuelfasse
As the world continuously moving towards unknown and uncertainty, people starting migrating online. The first cohort to reflect on any social/climate changes at any times of history and Now is - Artists. “LONELY” is a debut online show from SPACED IN LOST platform initiated by artist Filip-Andreas @Skrapic curated by Yvannoé Kruger @yvannoe with production by Socle Collections @socle.collections and run by @victorguenard with @lucafixy
In these times of introspection and inner experiences this journey invites us to explore certain dimensions of solitude. What projects, what works of art, even what friends do we imagine within four walls?
How can artists help us to live and understand this new daily life? This exhibition is entirely modelled in 3D and can be viewed from the comfort of your own home.
It is a space specially designed for the occasion, populated with works that the artists have designed and adapted from a distance in an extremely short time.
In order to make these digital spaces, often too arid, a little more humane, the artists have recorded a few messages that you will be able to discover in the exhibition.
Notoo Studio is an Italian creative laboratory specialized in the production of 3D and photographic images, installation and set design. Inside Art is a project that pays homage to art masters like Escher and De Chirico.
“Inside Art is an artistic project that starts from the idea of recreating a purely two-dimensional world in 3D. The concept behind it is to bring back to life the style, shapes and colors that inspired the artist, thus creating a completely conceptual space where abstract work comes into contact with design and contemporary furnishings.
We wanted to give our interpretation of the paintings of artists such as Giorgio De Chirico, Mondrian, Magritte and Giorgio Morandi, bringing their style into the world of 3D, and creating dreamlike but at the same time contemporary environments that would allow a total immersion in the world of the painters”
INSIDE ART – GIORGIO DE CHIRICO
INSIDE ART – PIET MONDRIAN
INSIDE ART – GIORGIO MORANDI
INSIDE ART – ESCHER
INSIDE ART – MAGRITTE
Talented animator and graphic designer from Barcelona, David Pocull shares his latest experiments
The essence of being a creative professional is the ‘Art of Freestyle.’ This for Munky (GMUNK or Bradley G Munkowitz) means delving deep into the PsyMunk and finding those symmetries of craft and fruition that make the passion stream with inspired output. The Mathographics series is a culmination of that research, the purity and fabric of graphic design infused with optical distortions and anomalies to create statements of immersive intent and perpetual translation. The series first takes form as a series of kaleidoscopic movements, sequenced together into a short film scored and edited by frequent collaborator CallMeClark.
Find more on Behance
Japanese Art studio Onesal has launched a self-initiated series of four short films proposing a novel visual approach to explain it.
Visual ASMR, or Visual Autonomous Sensory Meridian Response. ASMR is the subjective experience of euphoria characterized by a combination of positive feelings and a distinct static-like tingling sensation on the skin.
Natural sculpture formations set in seemingly impossible earth-like landscapes covered by living elements of surreal colors, each film travels through each almost at a micro level, witnessing its evolution. All takes place in four other-worldly landscapes we set up to examine up close the interaction, movements and evolution of the elements with their surroundings.
Each of the shorts is inspired by elements in nature, architecture and timelapse photography.
The body of work delves into textural, tactile elements morphing and interacting with each other in surreal environments.
The work set off to blur the boundaries between nature and design, simplicity and complexity, in an abstract uncompromised way.
Since the concept of this short film is Visual ASMR, a big emphasis was put on the sound effects of the elements when they grow, evolve, collide among each other and their surroundings. Crisp, defined sounds effects that further accentuate the movement of the elements on the screen. All the elements of the film are felt as if they were real, inviting viewers to reach out and touch them.
“When I lived in Tokyo, I was a newcomer to the city and I would discover the it on foot, navigating the Japanese signage, architecture and overall system of life. On a spring day, I wandered down side streets in my neighborhood, and I suddenly chanced upon a serene Zen garden. This Zen garden was an energetic vacuum because the world seemed to stop when I stepped inside it’s parameters. I stood still, fascinated by the beauty of negative space, peace and silence. I felt serenity. It was in that moment when I understood the principle of Zen and the meaning of art.
For centuries, Zen masters created these gardens with the intention of creating empty space in the mind of the viewer.
Art is a mirror of the mind.
I realized that our digital environment, though it is virtual, is a parallel reality of human existence—this environment is new, chaotic and distracting. The key to connecting to our humanity is to find and protect our inner sanctum of silence and peace. Younger generations are at high risk of losing this inner sanctum from digital technology.
I created a digital zen garden. One that communicates pure consciousness in the digital medium through the powerful harmony of color, light and sound.”
Music by Ligovskoï
A creative collaboration between Nikita and Maria Replyanski and Kirill Maksimchuk from the world of Cyber Warrior. In this art project, they research a nature of an artificial personality. Team has created 8 characters by mixing real shooting, 3D printing, computer graphics, fashion, and art to find the identity of a nowadays person. The collaboration was presented at the Digital Fashion Exhibition curated by @trashymuse at EP7 in Paris during the Fashion Week {23 September to 1st October 2019}
Art direction & Concept Design: @n.replyanski
Photo: @notyouramericandream
Style: @katrin_white
VFX: @nomorerender
Graphic Design & Typography: @electroseela
The Invisible Realm is the creative agency of visual artist and creative director Felipe Posada. Working mostly with CGI, Animation and Digital Collage, his artworks are an amalgamation of multiple source materials, such as scanned vintage advertising, creative commons imagery, assorted textures, original photography and 3D
Fresh graduate from the Film Academy of Baden Württemberg, Germany, Henning Himmelreich shares his short motion design film “After Silence”
After Silence addresses the inner process of mental and emotional regeneration of human psyche. To visually represent this process the film uses the imaginary from Egyptian mythology and its concept of the journey into the afterlife in an abstract manner.
The process of self-purification is visualized through both abstract and direct representations of deities and other mythological images, combined with modern graphical elements.
The protagonist is trapped in an uninhabitable world reigned by chaos, which is a visual representation of her own state of mind. As she enters subconsciousness, a mixture of self-reflection and external judgement makes her undergo self-purification. By passing all stages successfully and facing her demons she reaches a state of perfect harmony that purifies the soul.
The world around her changes correspondingly and darkness becomes light.