David Pocull
Talented animator and graphic designer from Barcelona, David Pocull shares his latest experiments
Talented animator and graphic designer from Barcelona, David Pocull shares his latest experiments
The essence of being a creative professional is the ‘Art of Freestyle.’ This for Munky (GMUNK or Bradley G Munkowitz) means delving deep into the PsyMunk and finding those symmetries of craft and fruition that make the passion stream with inspired output. The Mathographics series is a culmination of that research, the purity and fabric of graphic design infused with optical distortions and anomalies to create statements of immersive intent and perpetual translation. The series first takes form as a series of kaleidoscopic movements, sequenced together into a short film scored and edited by frequent collaborator CallMeClark.
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Japanese Art studio Onesal has launched a self-initiated series of four short films proposing a novel visual approach to explain it.
Visual ASMR, or Visual Autonomous Sensory Meridian Response. ASMR is the subjective experience of euphoria characterized by a combination of positive feelings and a distinct static-like tingling sensation on the skin.
Natural sculpture formations set in seemingly impossible earth-like landscapes covered by living elements of surreal colors, each film travels through each almost at a micro level, witnessing its evolution. All takes place in four other-worldly landscapes we set up to examine up close the interaction, movements and evolution of the elements with their surroundings.
Each of the shorts is inspired by elements in nature, architecture and timelapse photography.
The body of work delves into textural, tactile elements morphing and interacting with each other in surreal environments.
The work set off to blur the boundaries between nature and design, simplicity and complexity, in an abstract uncompromised way.
Since the concept of this short film is Visual ASMR, a big emphasis was put on the sound effects of the elements when they grow, evolve, collide among each other and their surroundings. Crisp, defined sounds effects that further accentuate the movement of the elements on the screen. All the elements of the film are felt as if they were real, inviting viewers to reach out and touch them.
“When I lived in Tokyo, I was a newcomer to the city and I would discover the it on foot, navigating the Japanese signage, architecture and overall system of life. On a spring day, I wandered down side streets in my neighborhood, and I suddenly chanced upon a serene Zen garden. This Zen garden was an energetic vacuum because the world seemed to stop when I stepped inside it’s parameters. I stood still, fascinated by the beauty of negative space, peace and silence. I felt serenity. It was in that moment when I understood the principle of Zen and the meaning of art.
For centuries, Zen masters created these gardens with the intention of creating empty space in the mind of the viewer.
Art is a mirror of the mind.
I realized that our digital environment, though it is virtual, is a parallel reality of human existence—this environment is new, chaotic and distracting. The key to connecting to our humanity is to find and protect our inner sanctum of silence and peace. Younger generations are at high risk of losing this inner sanctum from digital technology.
I created a digital zen garden. One that communicates pure consciousness in the digital medium through the powerful harmony of color, light and sound.”
Music by Ligovskoï
A creative collaboration between Nikita and Maria Replyanski and Kirill Maksimchuk from the world of Cyber Warrior. In this art project, they research a nature of an artificial personality. Team has created 8 characters by mixing real shooting, 3D printing, computer graphics, fashion, and art to find the identity of a nowadays person. The collaboration was presented at the Digital Fashion Exhibition curated by @trashymuse at EP7 in Paris during the Fashion Week {23 September to 1st October 2019}
Art direction & Concept Design: @n.replyanski
Photo: @notyouramericandream
Style: @katrin_white
VFX: @nomorerender
Graphic Design & Typography: @electroseela
The Invisible Realm is the creative agency of visual artist and creative director Felipe Posada. Working mostly with CGI, Animation and Digital Collage, his artworks are an amalgamation of multiple source materials, such as scanned vintage advertising, creative commons imagery, assorted textures, original photography and 3D
Fresh graduate from the Film Academy of Baden Württemberg, Germany, Henning Himmelreich shares his short motion design film “After Silence”
After Silence addresses the inner process of mental and emotional regeneration of human psyche. To visually represent this process the film uses the imaginary from Egyptian mythology and its concept of the journey into the afterlife in an abstract manner.
The process of self-purification is visualized through both abstract and direct representations of deities and other mythological images, combined with modern graphical elements.
The protagonist is trapped in an uninhabitable world reigned by chaos, which is a visual representation of her own state of mind. As she enters subconsciousness, a mixture of self-reflection and external judgement makes her undergo self-purification. By passing all stages successfully and facing her demons she reaches a state of perfect harmony that purifies the soul.
The world around her changes correspondingly and darkness becomes light.
Talented CG artist Alex Maltsev shares his lates digital studies and projects with a focus on motion design and animation
Reel 2019
'Once Upon Another' is a visual narrative that challenges the notion of traditional sculpture and its relationship with surrounding spaces. It's inspired by a quote by the Japanese-American artist and designer Isamu Noguchi:
"Everything is sculpture. Any material, any idea without hindrance born into space, I consider sculpture."
It consists of a series of vignettes of installations (or in this case sculptures) that live in grand architectural landscapes, seen through a CG lens.
Directed & Produced by:
Chuck George Tsioutsias
Creative & Art Direction:
big-boy.studio
Mighty talented motion designer Danil Krivoruchko shares his latest reel featuring his work for projects by Aggressive / BUCK / CHRLX / Loop / Los York / Method / Psyop
UntitledArmy are the broken pieces of the Brazilian artist, Lucas Camargo. Based in Brooklyn NY, he haunts coffee shops with his sketchbook, cursed by having to draw obsessively the stream of life and whatever things that come to his mind.
Digital images commissioned by MUT Design from CG artist Massimo Colonna to show their new products at the IMM Cologne fair DAS HAUS 2020
London-based Builders Club were commissioned by Gentle Monster to create five portraits of future mars humans
Multi-talented Antoni Tudisco plays serious games with 3D by creating mind-bending prototypes of near-future shoes. We bet, only few years left till the complete turnaround of fashion industry with digitised fabrics.
Digital artist Billy Glow is a daydreamer with a purpose, mouse and keyboard dancer. "Visual work shall be a musical experience." Rebellious maverick with a heart for people who’s working for music, fashion and digital tech. He creates enjoyable visual moments through expressive motion and perspective warp.
Jewellery
“Good-tempered revelation when you talk with me. Will give you more ideas than you could manage. They will have a bigger social impact than we both presumed.”
Digital artist from Barcelona, Marc Urtasun, shares his epic skills in creating amazing visuals for personal and commercial use. Sometimes he goes beyond 3D and creates small printed sculptures
Concept artist Michał Karcz opens the doors to his Parallel Worlds full of uncertainty and untold stories
«l am» project by Radugadesign studio became the part of «Motion response selection» for Pause Fest 2020.
London based designer Nikita Iziev is focusing on the intersection between graphic, typography and motion design. Constantly aiming to find elegant solutions and further blur the lines between print and digital.