Detour by Anna Radchenko
Recently debuted on NOWNESS , Detour is the fashion movie directed by Anna Radchenko, exploring a study of one woman's sensual solitary experience
Recently debuted on NOWNESS , Detour is the fashion movie directed by Anna Radchenko, exploring a study of one woman's sensual solitary experience
Singapore-based motion and CG designer Fyn Ng makes us remember the days when "skeuomorphism" was a topic trend in interface design. In his series of CG art he exaggerates that feeling by applying 3D and AR techniques to some pieces of routine interfaces we face daily.
Photographer Jeanette Hägglund has fascinating shots of architecture especially from her latest project "Intersection"
For their latest collaboration Future Deluxe and photographer Philip Haynes worked with variety of selected artists using digital art, illustration, collage and even hand stitched portraits to create a series of unique portrait images.
Artists: Rik Oostenbroek, Caleigh Illerbrun, Jose Romussi, Lola Dupre, Gabor Ekes
Sam Cannon is an artist and director based in NYC. Her personal work focuses on the manipulation of time, space, and the human form. Living somewhere between still photography and video, her images explore the way we interact with never-ending moments in the age of the 15 second clip.
Sam has also used her gif art for advocacy. She has been involved with anti-bullying campaigns, and recently used gif art to create portraits of young muslim women breaking stereotype.
Professional fashion photographer Danil Golovkin shares his latest project "Ophelia" commissioned by King Kong Magazine
Peter Zimmerman makes epoxy paintings that explore the visual effects of surface and material through glossy pour-like shapes of rich colours. His amorphous forms prompt endless interpretation, the depth and density of his materials creating visceral effects of shifting light and colour, heightened by layered airbrushing. For source materials, Zimmerman repurposes book covers and old paintings, and uses Photoshop filters to manipulate found images from the Internet into unidentifiable abstractions.
London-based studio Mainframe shares their latest work that can visually describes an akward state of "cognitive dissonance" everyone faced in his life few or more times.
Designcollector premieres a fresh issue from digital art platform and net auction Sedition. Started 5 years ago the new platform quickly grown as a leading place to buy and sell digital pieces of famous and new-coming artists. This a unique place were you can eventually own Damien Hirst or Tracey Emin for less then a 100$, worth to mention you can trade it back by operating solely inside the platform environment.
To celebrate the nightmare of all introverts and lonely hearts - the upcoming St Valentines, Sedition asked us to find 14 easy ways to say that 3 complicated words "I Love You" and of course with art. By giving a digital art you can surprise your mom, fellow, partner, lover, ex or even a dog with a new way you treat them. Of course there is no heavy burden to explain the meaning behind a contemporary piece you selected for this case. Love needs no explanation. Art neither.
Created for FELT Magazine Jess Audrey Lynn's 3D CGI compositions are more than just a digital works. Lynn is one of the few internet artists consistently giving their followers a unique look into their personal lives. As an artist, she says she relies not only on her internal emotions, but her dreams and past experiences.
Set in a surreal museum of mishearing, 'Mondegreen' features a series of kinetic sculptures each representing a different word that sounds like 'Found'.
The film is part of an ongoing initiative to keep pushing ourselves both technically and creatively and was made in collaboration with Esteban Diácono. The brooding soundtrack was composed by Echoic Audio.
Design, direction and animation: Found & Esteban Diácono
Music and sound design: Echoic Audio
Keiko Fukazawa is a ceramic artist who is born and grew up in Japan. After spending 30 years in America, she dedicated her last three years in Jingdezhen, temple of porcelain since 1393.‘Made in China’ is a collection of playful works denouncing the effects of globalisation and consumerism in China.
A series of physical light & projection based experiments all shot in camera. Directed, created and produced by Future Deluxe for Intel.
Featured once with Engraved Entomology series Billelis is back with his new set of dark digital art you will only need to explore with the lights turned off. View them in full glory on Behance and follow artist on Instagram
Go deep inside surreal photography of Stas Stankovskiy and his recent series "Step Into the Subconscious"
Seattle-based illustrator Kai Carpenter creates awesome artworks with a deep reference to American art-deco and post Fordism era
Titled "Masterpieces never sleep!", Lesha Limonov’s project for the International RijksStudio Award 2017 has been influenced by the idea that paintings stay awake even after the museum halls turn empty at nighttime.
In her latest work at the historic Le Bon Marché department store in Paris, Chiharu Shiota provides the visitors with an immersive experience, poetically inviting them to “sail towards a fresh start.”
Known for her monumental art installations, Shiota has suspended 150 sculptural boats from the store’s central glass roof, using nearly 300,000 yards of yarn. A part of the ‘Where are we going?’ exhibition, it also includes the work ‘Memory of the Ocean’, a multi-sensory mesh wave evoking the impression of walking under the big water. Asking rhetorically: ‘Where are we going?’, the artist refers to the mysterious destinations that shape our lives. She says: “The creation of this indecipherable mesh and its plasticity are a mystery, just like our brain, the universe, and of course, life. I have no answers, only questions. These questions are the foundations of my work.” The exhibition will be displayed at Le Bon Marché until February 18, 2017.
All images © Gabriel de la Chapelle
Butterflies flap, a wild ocean rages and a waterfall cascades through the space in teamLab’s digital art exhibition, currently on show at Pace London.
In the mind, there are no boundaries between ideas and concepts, they are inherently ambiguous and influence and interact with each other. In order for ideas and concepts to be expressed in the real world it is necessary to have a physical material substance through which they are mediated. Boundaries are created when ideas and concepts are materialized in the real world.
Within the digital domain, art is able to transcend physical and conceptual boundaries. Digital technology allows art to break free from the frame and go beyond the boundaries that separate one work from another. Elements from one work can fluidly interact with and influence elements of the other works exhibited in the same space. In this way, the boundaries between art pieces dissolve.
teamLab (f. 2001, Tokyo, by Toshiyuki Inoko) is an interdisciplinary group of ultra-technologists whose collaborative practice seeks to navigate the confluence of art, technology, design and the natural world. Rooted in the tradition of ancient Japanese Art and contemporary forms of anime, teamLab operates from a distinctly Japanese sense of spatial recognition, investigating human behavior in the information era and proposing innovative models for societal development
Balancing between object fetish and function, Saint Petersburg-based award-winning designer Maya Prokhorova creates concepts not for our simple life. With every project she solves a common problem and deliver top-notch examples of product design for smart living.