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RORSCHACH

September 16, 2020 by Arseny Vesnin in 2020, Digital Art, Motioncollector, Italy
“Fascinated by the shapes of the so-called RORSCHACH “inkblot” tests,
I felt the need to animate these symmetrical structures.
I wanted to bring them to life. And – most of all – into the three-dimensional space.”
— Remo Gambacciani

“Since the shapes are not perfectly symmetrical, I looked for a way to mirror my structures early on in the process and created the fine details on top.

I liked the play with the materiality. The inkblots in these tests have very soft and flowing shapes. Contrary to that, I wanted to design the surface materiality of my objects in a very hard and stony way. The movement of the object though should still be morphing and flowing.

A very nice aspect and a parallel to abstract art in general is the fact that everyone reads something different from these forms or focuses on a different detail.”

Concept, direction and animation by Remo Gambacciani, gambacciani.com

@remogambacciani
September 16, 2020 /Arseny Vesnin
SEP
2020, Digital Art, Motioncollector, Italy

Colliding Flora by Tamara Maynes

September 08, 2020 by Arseny Vesnin in 2020, Digital Art, Graphic Design, Photography, Portfolios, Australia

Melbourne based creative Isamu Sawashares her latest project, Colliding Flora created during quarantine as a series of five kaleidoscopic images made in collaboration with photographer Isamu Sawa during Covid19 isolation.

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September 08, 2020 /Arseny Vesnin
SEP
2020, Digital Art, Graphic Design, Photography, Portfolios, Australia

Peter Favinger

September 07, 2020 by Arseny Vesnin in 2020, Digital Art, Portfolios, USA

Brooklyn-based digital artist Peter Favinger takes us on a journey through surreal renders of dreamlike spaces.

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Read interview with artist on @trendland

@petefavinger
September 07, 2020 /Arseny Vesnin /Source
American, SEP
2020, Digital Art, Portfolios, USA

Studio Form & Rausch

August 19, 2020 by Arseny Vesnin in 2020, Agencies, Digital Art, Graphic Design, Germany, Portfolios

Directed by Hannes Lippert, the Berlin-based contemporary design studio Form & Rausch creating stunning eye-candy dream scapes and spaces

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@formundrausch
August 19, 2020 /Arseny Vesnin
AUG
2020, Agencies, Digital Art, Graphic Design, Germany, Portfolios

Bite tongue, deep breaths

Glitch Art by Azamat Akhmadbaev

August 13, 2020 by Arseny Vesnin in 2020, Digital Art, Digital Decade, Glitch, Portfolios, Russia, Art

Azamat Akhmadbaev (b.1991) is a visual artist who lives and works in Saint Petersburg, Russia. He works across many disciplines including painting, photography, video and digital art. His artworks operates in the gap between glitch art, abstraction, minimalism and graphic art. Also he is a founder/editor-in-chief of @dontpostme_magazine - a magazine about contemporary art. Private collections in Russia, Spain, the USA, the UK and Poland

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We’ve approached Azamat this July to create an artwork for our Special Edition of @Digital.Decade reflecting on the current situation in the world. He came up with “Bite tongue, deep breaths” available for collecting on @seditionart for your digital home and mobile screens.

BITE TONGUE, DEEP BREATHS, 2020 is a part of an ongoing series of digital artworks by Azamat Akhmadbaev. This artwork continues to explore the limits of digital art world, and it was inspired by a song by Clams Casino & Imogen Heap ‘I’m God’.

Having taken the repeating words ‘bite tongue, deep breaths’ from the song, the artist has transformed a sampled song’s melody and text into the colorful artwork with infinite number of layers. Using glitched, vandalized images and texts (in a special, manually designed fonts) as brushes on a digital canvas, Akhmadbaev represents a dualism of the digital and the real, physical world. Technically, the artist checks out the ability of auto and manual software tools to create the image with glitched, lost, degraded effects. Conceptually, the artist launches the self-reflexive process with a manifestation of his attitude to the legacy of the post-war (abstract painting) and 90’s (usage of computer technologies in art) periods. And references to the popular song are the digitally manipulated links with culture and time in history discourse.

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@azamatakhmadbaev
August 13, 2020 /Arseny Vesnin
Azamat Akhmadbaev, Russian, DCN Club
2020, Digital Art, Digital Decade, Glitch, Portfolios, Russia, Art
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Morten Lasskogen

August 10, 2020 by Arseny Vesnin in 2020, Digital Art, Denmark, Portfolios

Denmark-based artist, Morten Lasskogen a.k.a Moteh on Instagram has people sold with his unique artwork that just pulls you in and fascinates 

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@iammoteh
August 10, 2020 /Arseny Vesnin /Source
AUG
2020, Digital Art, Denmark, Portfolios

Super You AR by Universal Everything

August 07, 2020 by Arseny Vesnin in 2020, Digital Art, Motioncollector, United Kingdom

Super You is an AR costume arts experiment by Universal Everything. Aim your camera at your super friend, see them transform and swipe to change costumes. There are 11 super costumes to choose from, which also sample the colours of the clothes you are wearing.
Using the latest body tracking technology, film your Super You taking a walk in the park, dancing in the kitchen or relaxing on the sofa. Make a film of your creation and share it directly from your device’s gallery to social media, using the hashtag #SuperYouAR to join in with this collaborative artwork.

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(It is compatible with devices which have the Apple A12 and A13 chip.)

@universaleverything
August 07, 2020 /Arseny Vesnin
AUG, British
2020, Digital Art, Motioncollector, United Kingdom

Brushes by The Dink

August 06, 2020 by Arseny Vesnin in 2020, Digital Art, Portfolios, Motioncollector, United Kingdom

London-based motion designer The Dink shares his experimental short that follows the movement and personality of various household items. The environment that each brush finds itself in directly impacts the way they move. with each scene depicting a unique movement and flow providing an individual character to each brush. The collection of brushes chosen, each have very distinctive bristles and textures in order to showcase the contrast of each animation.

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Design, animation and direction by The Dink
Sound design by Echoic Audio

@the_dink_
August 06, 2020 /Arseny Vesnin
AUG, British
2020, Digital Art, Portfolios, Motioncollector, United Kingdom
When the drape falls, Digital Decade SE, 2020

When the drape falls, Digital Decade SE, 2020

Grégoire A. Meyer for Digital Decade SE, 2020

August 04, 2020 by Arseny Vesnin in 2020, Digital Decade, Digital Art, Portfolios, United Kingdom

Award-winning artist Grégoire A. Meyer creates digital illustrations that evoke thought-provoking reactions. His art examines the body in its extraordinary simplicity as a biological, digital and aesthetic organism. He captures the essence of fleeting moments, like a splash of water or a disintegrating face, and freezes them in time in objects that appear almost tangible. His works create a complex relationship between fact and fiction.

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We’ve approached Grégoire this July to create an artwork for our Special Edition of @Digital.Decade reflecting on the current situation in the world. He came up with “When the drape falls” available for collecting on @seditionart for your digital home and mobile screens.

““The horse represents our last hope and challenges the concept of black as darkness and as the drapes slips off with its own weight - the future of humanity will be exposed..””
— Grégoire A. Meyer
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Digital Decade SE 2020 - VR Exhibition

Digital Decade SE 2020 - VR Exhibition

@gregoireameyer
August 04, 2020 /Arseny Vesnin /Source
Gregoire A Meyer, British, AUG, DCN Club
2020, Digital Decade, Digital Art, Portfolios, United Kingdom
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David Åberg

July 20, 2020 by Arseny Vesnin in 2020, Digital Art, Sweden, Portfolios, Art, Sculpture

David Åberg is a digital sculptor and 3D animator. His pieces are created virtually and without limitations of gravity and materiality. From the imagination and the limitless starting point, his artistic handicraft is filtered through a digital pen and touch-sensitive drawing screens. 

Åberg’s tactile process is in this way transferred into algorithms, in the dialogue between individual creativity and descriptive mathematics, that formulates into digital spatiality and sculpture. 

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“There is something exciting in this technology and its relation to drawing. By drawing on the screen’s two-dimensional surface I manipulate the geometry, which presents itself as three-dimensional objects. Furthermore, I see the media as a metaphor for the constructed, virtual, and intangible, and as raising questions about multidimensional realities and glitches in our communication.”

David Åberg is inspired by imaginary and esoteric art as well as sci-fi pop culture aesthetics and mythologies. With roots in art history, one might trace a clear relationship to natural forms in his practice, where the more strict language of technology is present. David Åberg's sculptures become detailed and hyper-realistic and simultaneously cause a transformation that turns away from our physical reality. In his universe - in the electronic, non-tactile version of reality - he builds up a fictitious gallery of personalities.and examines issues relating to fantasy identities and transhumanism.

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@david_aaberg
July 20, 2020 /Arseny Vesnin
JUL
2020, Digital Art, Sweden, Portfolios, Art, Sculpture
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Skin Deep by Miguel Marques and Pascal Schonlau

July 17, 2020 by Arseny Vesnin in 2020, Digital Art, Photography, Portfolios, Spain, United Kingdom

Madrid-based art director Miguel Marques and photographer Pascal Schonlau from London created a series of visual artworks under the theme SKIN DEEP. It's a visual essay that addresses how human bodies merge to other digital mediums, addressing 2D photography with 3D illustrations in this collaboration.

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SKIN DEEP


The ability to recognise finest nuances and deviations when observing the appearance of a person is often tested by the abundance of purely digitally created bodies in cinema, print and online. Utilising a combination of photography and 3D elements we created a series of images that show a progression from the original human shape towards an abstracted virtual representation.

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@jmmarques
@pascal_schonlau
July 17, 2020 /Arseny Vesnin
JUL
2020, Digital Art, Photography, Portfolios, Spain, United Kingdom
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Wetlands by Lucy Hardcastle

July 16, 2020 by Arseny Vesnin in 2020, Digital Art, Portfolios, United Kingdom

Lucy Hardcastle creates an interactive landscape visualising her own brainwaves, as part of the studio’s 2020 rebrand

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Having used the lockdown period as an opportunity to define the studio’s mission, values and brand identity, Lucy Hardcastle Studio is unveiling a new website incorporating an interactive feature, based on a data visualisation of her own brainwaves.

Wetlands is a self-initiated project that outlines the vision and approach of the studio. By combining Lucy’s own neurological responses to material tactility with the user’s own interactions on the site, the project creates a unique digital landscape that constantly shifts in colour and form as the two data sources intersect.

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Developed in consultation with specialists in the field of neuroscience, the project takes Lucy’s personal response to sensory materials as its starting point. A wearable headset was used to track electrical activity in her brain, as well as heart-rate and breath-rate, during stimulating experiences with different surfaces while in a closed-eye meditative state. These data were compiled into linear waves, graphs and cross-sections, which were then translated into a 3D landscape – a spectrum of colour and wave movement that acts almost as a 3D graph.

This landscape captures Lucy’s responses to a range of material textures, including glass, suede, acetate, slime, silicone rubber, sandpaper and silk, translating her brainwaves and other bodily data into high-points and valleys, rock pools of fluid and flurries of different coloured particles. Accessing the site, the user is brought into this realm, and encouraged to play with their surroundings. As they navigate the 360-degrees digital space, their interactions disperse colour and trigger wave motions in correlation with the data, creating mini-ecosystems or tides. The more the user plays with the pools, the more they spread and melt into the landscape, creating a flooded effect, with the outcome of an ever-changing digital environment.

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“For our new identity, we were inspired by the importance of presence, as a way to represent how we ‘bring the human’ into our practice. In order to feel connected and personal to the foundations of the studio, we chose to use my sensitivity to materials as an area of exploration and data extraction, creating a visualised algorithm that is as much living and breathing as I am. The outcome is a digital landscape in a constant state of change between the data and the individual user’s input.”
— Lucy Hardcastle
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Experience Wetlands and reimagined identity at ​lucyhardcastle.com

@luhardcastle
July 16, 2020 /Arseny Vesnin
JUL, British, Lucy Hardcastle
2020, Digital Art, Portfolios, United Kingdom

Yambo Studio

July 14, 2020 by Arseny Vesnin in 2020, Agencies, Digital Art, Graphic Design, Israel, Motioncollector

Yambo Studio is a CGI-driven design studio that holds attention to detail above all. They specialise in the creation of vivid graphic solutions with an immersive and engaging level of detail. This attention to detail allows Yambo to create strikingly beautiful graphic solutions without compromising the principles of good, simple design.

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OFFF Tel Aviv

OFFF Tel Aviv

@yambostudio
July 14, 2020 /Arseny Vesnin
JUL
2020, Agencies, Digital Art, Graphic Design, Israel, Motioncollector

Sound by: Killawat

Digital Decade SE 2020: VR Exhibition

July 09, 2020 by Arseny Vesnin in 2020, Digital Art, Digital Decade, Motioncollector, United Kingdom

With no doubts, 2020 is a total game changer. Digital officially becomes a part of our life in all possible ways and words “Internet”, “IoT”, “Online” does not make any sense now. It is life in all its beauty, pixels and germs..

During Digital Decade 2020 we hand-picked several artists and asked them to come up with visual representations of post-2020, post-isolation and post-identity. From today this set of artworks is available for collecting on Sedition Art Platform. The platform is dedicated to collecting digital art limited copies that you can enjoy as a part of your digital life, on a laptop, mobile or even wall frame TV.

This release is accompanied by VR/3D Gallery that you can access anytime and enjoy the atmosphere of a late night party (thanks to Ben Paul for the music mixtape). The exhibition features works by Krista Kim, Aristarkh Chernyshev, Eliška Sky, Azamat Akhmadbaev, Joëlle Snaith, Dimitri Daniloff and Grégoire A. Meyer. 

Enter 3D Gallery

digitaldecade.net/2020

July 09, 2020 /Arseny Vesnin
JUL, Aristarkh Chernyshev, Krista Kim, Eliska Sky, Azamat Akhmadbaev, Joelle Snaith, Dimitri Daniloff, Gregoire A Meyer, Vesnin Arseny, DCN Club
2020, Digital Art, Digital Decade, Motioncollector, United Kingdom

Quarantine by Misha Shyukin

July 09, 2020 by Arseny Vesnin in 2020, Digital Art, Germany, Motioncollector, Portfolios

Quarantine is a first self-initiated project created by a newly formed studio SHY run by Colgne-based motion designer Misha Shyukin.

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”While being in lockdown during the Covid-19 pandemic we spent quite a lot of time discussing face masks and various protective apparel options, which eventually ended in designing our own protective gear and experimenting with it. We used our newly found spare time to explore new software and to get outside of our comfort zone.”

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@studio.shy
July 09, 2020 /Arseny Vesnin
JUL
2020, Digital Art, Germany, Motioncollector, Portfolios

Digital Decade SE 2020

July 08, 2020 by Arseny Vesnin in 2020, Digital Art, Digital Decade, Events, United Kingdom, Russia

Special Edition of Digital Decade

Sedition + Designcollector

Digital Decade SE 2020 is the latest in the Digital Decade series of events by DesignCollector. Digital Decade is the brainchild of Designcollector founder Arseny Vesnin, who has curated and coordinated public phygital art events in London, St Petersburg and Barcelona since 2013. Since then Designcollector have presented the work of more than 150 pioneering, exploratory and celebrated artists working between the physical and the digital, as well as partnering with organisations including OFFF, Ello, Depositphotos and FutureFest.

On 8 July a new collection of digital editions curated by Designcollector Creative Network launches on Sedition. The exhibition features works by Krista Kim, Aristarkh Chernyshev, Eliška Sky, Azamat Akhmadbaev, Joëlle Snaith, Dimitri Daniloff and Grégoire A. Meyer. 

Virtual Exhibition available by the link below

Virtual Exhibition available by the link below

Digital Decade events are live artistic responses to current changes (geopolitical, environmental, social) influencing life in the digital age. For the latest iteration, held online due to the COVID-19 pandemic, artists have creative speculative and critical comments on how phygital life may change post-pandemic. The artists participating present works in a range of media including photography, audiovisual collaborations, 3D digital sculptures and animation

Krista Kim
Krista Kim

Continuum remix v.1 (w/ Ligovskoï and Efren Mur) (video)

Grégoire A. Meyer
Grégoire A. Meyer

When The Drape Falls

Eliška Sky
Eliška Sky

Ultrahumans (video)

Dimitri Daniloff
Dimitri Daniloff

Human Unlimited

Azamat Akhmadbaev
Azamat Akhmadbaev

Bite tongue, deep breaths

Aristarkh Chernyshev
Aristarkh Chernyshev

No Color, No Taste, No Odour, or Critical Update
ISOLATION

Joëlle Snaith
Joëlle Snaith

Distortion (video)

Krista Kim Grégoire A. Meyer Eliška Sky Dimitri Daniloff Azamat Akhmadbaev Aristarkh Chernyshev Joëlle Snaith

On 8 July Designcollector release Digital Decade SE 2020, featuring seven digital limited edition artworks, available to collect on Sedition as a full set or individually. The works can also be experienced in a VR exhibition which features a mixtape by Ben Paul

Collect All Artworks
Visit Digital Decade
July 08, 2020 /Arseny Vesnin
JUL, British, Russian, Krista Kim, Joelle Snaith, Aristarkh Chernyshev, Azamat Akhmadbaev, Dimitri Daniloff, Eliska Sky, Gregoire A Meyer, Vesnin Arseny, DCN Club
2020, Digital Art, Digital Decade, Events, United Kingdom, Russia

Creatures by Susi Sie

June 23, 2020 by Arseny Vesnin in 2020, Digital Art, Motioncollector, Portfolios, Germany

"Creatures“ is a fiction Title Sequence telling the story of birth and decay. It developed while talented digital artist Susi Sie worked on her "Six Seconds Series“, evoking the deep passion for the dark and morbid side of nature.

“The Six Seconds Series“ explores 30 challenging analog materials, 
researching its nature, materiality, texture and versatility.
 In the end, the most appealing material will be picked to be processed in an extended film.

Title: "Creatures“ Title Sequence
Directed & Produced: Susi Sie
Soundtrack by @ECHOLAB
Sound Design + Final Mix: Gavin Little
Music: Steve Lynch, Gavin Little

@susi__sie
June 23, 2020 /Arseny Vesnin
JUN
2020, Digital Art, Motioncollector, Portfolios, Germany

Ocean Decade by Can Buyukberber

June 16, 2020 by Arseny Vesnin in 2020, Digital Art, Motioncollector, Photography, Portfolios

Ocean Literacy Artistic Movie - #WorldOceanDays

On the occasion of 2020 World Oceans Day (June 8th), UNESCO’s Intergovernmental Oceanographic Commission organized the first Virtual Ocean Literacy Summit, with the support of the European Global Ocean Observing System (EuroGOOS), Ocean Wise and Experiential Atelier. During this event, artists from across the globe exchanged ideas, experiences and insights on the future of Ocean Literacy in the context of the UN Decade of Ocean Science for Sustainable Development (2021-2030).

A unique audio-visual immersive movie was especially produced for the summit by a group of artists (Can Buyukberber) and musicians (Altın Gün Band). By using art and creativity to help save our ocean, Ocean Literacy is a powerful tool to create a society able to make informed and responsible decisions.

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June 16, 2020 /Arseny Vesnin
JUN
2020, Digital Art, Motioncollector, Photography, Portfolios
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Visual Arts by Nathan Riley

June 15, 2020 by Arseny Vesnin in 2020, Digital Art, Motioncollector, Portfolios

Visual maker, art director and our fellow at the FWA Jury board, Nathan Riley, shares his love to 3D details and motion design

View this post on Instagram

A post shared by Nathan Riley (@nrlyco) on May 4, 2020 at 4:47am PDT

View this post on Instagram

A post shared by Nathan Riley (@nrlyco) on Apr 27, 2020 at 4:49am PDT

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@nrlyco
June 15, 2020 /Arseny Vesnin
JUN
2020, Digital Art, Motioncollector, Portfolios

Digital paintings by Guenter Zimmermann

June 10, 2020 by Arseny Vesnin in 2020, Art, Digital Art, Germany, Portfolios

Slightly disturbing but magnetic works of Guenter Zimmermann have deep meanings and puzzles on an each and every digital layer of the canvas

“Digital work is very forgiving. Any mistakes are easily erased and this saves time and paper.
Of course, on the other hand the artistic decision is deprived of its radicalism. I would have loved to have seen Vincent van Gogh working on an iPad.”
— Guenter Zimmermann
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@guenter_zimmermann_art
June 10, 2020 /Arseny Vesnin
JUN
2020, Art, Digital Art, Germany, Portfolios
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