Randomness by Peter Tarka
Talented digital artist Peter Tarka summed up his recent works made for personal exercises as a standalone project on Behance
Talented digital artist Peter Tarka summed up his recent works made for personal exercises as a standalone project on Behance
Jules Julien is a French born, Amsterdam based artist. In the artwork featured above, Julien disfigures canons of beauty. Initially created to become part of an branded artist collaboration project.
Axel Oswith creates a visual ode to everyday objects using Instagram as a medium
Architect and digital artist Laurent Rosset creates sweeping photographic landscapes that seem to curl upward into infinity like an enormous wave that obliterates the sky. Rosset uses much of his own photography to create each image and enjoys discovering how even slight manipulations can vastly change the composition or meaning of a photograph. You can see more of his work on Instagram, and if you liked this also check out Aydin Buyuktas
Processed with VSCOcam with a6 preset
Processed with VSCOcam with a6 preset
For their latest video game INKS, London-based State of Play Games have created a new spin on classic pinball by turning the background of a pinball game into a piece of interactive art. As the ball traverses the course, the bright lights and clanking sounds of traditional pinball are replaced with pockets of watercolor paint that explode into flourishes. The ball in turn leaves trails of color as you solve each level.
Our friends at NORD Collective created this self initiated project to play the motion muscles they have. Meet Underpaper Gods
Go deep into the digital optical illusions created by talented motion and graphic artist Carl Burton. We picked the best he shared on Behance profile recently
The magic ad was produced by AGGRESSIVE, and directed by Alex Topaller and Daniel Shapiro together with motion artists from Loop - Max Chelyadnikov and Alex Mikhaylov in collaboration with NORD (Alex Frukta and Vladimir Tomin) All together they created this amazing piece "What is Bloomberg?" spiced with a hot processing art infographics. Top work for the top world analytics company
Yana & JUN met in 2007 and soon started creating Art as kittozutto in 2008. Their creation, through the juxtaposition of their art and life, acts as a parallel universe of their creative & romantic partnership. They are fascinated about the beauty in strangeness resulted from the connections between seemingly unrelated subjects. The resulting tension, by enforcing the subjects to coexist within the same canvas, creates an awkward beauty, in which many of their works aim to seek.
Let there be no wars on Earth but only in computer games.
A demo of the same software (Massive) once used to generate the massive battles from The Lord of the Rings now lets you make your own wars about whatever you want on a single computer.
SSENSE commissioned Thomas Traum studio to create a short CGI film to reveal the technological splendor of the Homme Plissé Issey Miyake Spring 2016 Collection. We reimagined the clothing focusing on the line’s innovation on textiles and cut.
"Our idea was inspired by the simplicity of Issey Miyake’s clothes, expressed in particular through the images created by Irving Penn for Miyake’s collections in the ‘80s. In our film, we wanted to create a modern high-tech take of their approach, but keeping the spirit of these images created decades earlier. We wanted to strip the film back to the core essence: Clothes as a container and amplifier of the human body in movement."
Creative Direction — Thomas Eberwein Cloth Modeling — Fabian Rosenkranz Animation — TTEAM Production — Julie Vergez Sound Design— Loom
"Misplaced Series is a project that takes notable New York buildings from their existing surrounding environments and inserts them into desolate locations out of context. By sequestering these structures from the hustle that usually swallows them, their architectural form becomes more defined and easily understood. The juxtaposition of these concrete volumes and glossy glass windows against sand dunes and rocky cliffs forms a new way of perceiving and appreciating these otherwise familiar architectural landmarks.Short fictional stories accompanying each building are written to help readers experience the ambiguity and absurdness of each scene. Architects are confused with the irrational task of designing something in the desert, self-expanding constructions that seek for new places to exist, unsold tickets to museums that are nowhere to be found and luxury hotels with no guests. Each story might have been a short scene from the movie that is never going to be watched, same way as those building are never going to be somewhere else." text by Jon Earle for Anton Repponen.
"Hiroshi Kondo captures the the energy and the loneliness of living in such a vast metropolis in his experimental short, The Others. The slit-scanning film bends time and place into a moving portrait of a Tokyo square by highlighting the individual and the crowd moving both separately and in haunting unison. "
"Back in 2009, Gianluca Gimini picked up an unusual hobby. The Bologna-based Italian-American designer started approaching his friends — and complete strangers — and asking them to draw a bicycle from memory...By 2016, the pile had grown to 376 drawings from a broad array of participants from seven different countries, males and females as young as 3 years and as old as 88. He decided to begin creating highly polished renderings of these sketches, and the results — which you can see on Behance — are equal parts brilliant, hilarious and frightening."
via BBC
The short film Dancing Plague is the new work of a long collaboration of more than thirteen years between Diego Agulló and Jorge Ruiz Abánades . Based on three images of Peter Brueghel the Elder, and taking as a handwritten texts that recount the phenomenon of multitudes known as ” dancing mania ” or “Dance of San Vito ” , this film delves into the theme of the dance and its close affinity with the uncontrollable forces of chaos : immediate ability to interrupt work time , enabling another exceptional time of the bizarre, the jovial and festive but also of social disorder and catastrophe
BASED on Pieter Bruegel the Elder´s paintings:
The Tower of Babel (c. 1563)
The Fight Between Carnival and Lent (c. 1559)
The Triumph of Death (c. 1562)
The game is on my friends! We teamed up with Depositphotos, Curioos e-shop and Youthworldwide London collective to celebrate Designcollector's 13th Anniversary. Today we set the start of the new 4th Digital Decade art collaboration of 2016.The title of this year’s event is: "There Is No Planet B" and it will be held in London in summer. The idea is to bring attention to the problems our planet is currently facing - economic, environmental, political - and what our world would look like without them. Currently we asked 20 artists selected by our team to create an artwork for the expo that portrays a major issue as either solved by humans or even non existent.
Now we invite you to overcome this group of artists and create your artwork. You can think of "Imagine there is no…", as you approach this project. The winners get a place in upcoming London's exhibition alongside with 20+ Selected Artists.
Dan Cretu (@dan_cretu) makes funny composed images from obvious things revealing their hidden nature
Designer at Vans has a personal view on how to spend a spare time. Meet Chad Knight and his 3D art world set up on Instagram, check some of his artworks we selected below
Young American artist hailing from Ukraine - Alex Nero creates fine art works where he utilises experimental techniques with chemistry and physical dynamics of paint within vessels of water, captured by digital photographs. This is not a new way of creating artworks as you might have seen Alberto Seveso works before but the similarity creates a new wave in creative experiments what lead to new openings like Alex Nero himself. Follow him on Instagram or visit a personal website to explore more fine arts there