Photographer Titus Poplawski
Photographer Titus Poplawski uses an analogue camera to capture eerie and unsettling portraits of people, and his works are truly magical
Photographer Titus Poplawski uses an analogue camera to capture eerie and unsettling portraits of people, and his works are truly magical
To celebrate the reveal of the new all-electric BMW i4, BMW invited Russian media artist Maxim Zhestkov to freely interpret the new vehicle, and create a series of digital artworks using the BMW i4 design and technology as his inspiration. The result is a series that is as mesmerising as it is unique.
Zhestkov describes this realisation as a process of “personal and creative liberation.” By plugging into the ever-evolving and ever more advanced visualisation and rendering software he had available, he was able to explore spatiality, physics, visuals and mathematics in a way he hadn’t thought possible. He quickly became hooked.
“From polyester, nylon, and cotton, Japanese artist and designer Mariko Kusumoto fabricates sculptural forms that resemble the creatures and everyday objects she finds most fascinating. She uses a proprietary heat-setting technique to mold the ubiquitous materials into undulating ripples, honeycomb poufs, and even tiny schools of fish that are presented in elegant and fanciful contexts. Whether a pastel coral reef or a fantastical bracelet filled with mushrooms, rosettes, and minuscule bicycles, Kusumoto’s body of work, which includes standalone objects and wearables, uses the ethereal qualities of the translucent fibers to make even the banalest forms appear like they’re part of a dream.” - via @Colossal
Rackowe’s work is designed to recreate the experience of navigating the city around us. His works are abstracted impressions of today's metropolitan experience evoked through the vicissitudes of light as it fluctuates throughout the city. Influenced by Modernism, film and video games, Rackowe uses the mass-manufactured derivative products of the modernist era - glass, corrugated plastics, concrete, scaffolding, breeze blocks and strip lights - to recreate the collective experience and visual sensations of urban contemporary life, while incorporating a deeply personal emotional response to flowing through built space.
The second semester of 2021 is lined up with exciting projects for Rackowe: used to working in the public sphere, the artist has a new commission for the Canary Wharf outdoor sculpture exhibition with Brooke Bennington, “On the Other Hand”, from the 26th of August to the 12th of November 2021. The show will explore notions of revival and value, bringing together a group of contemporary sculptors who incorporate - or use as their starting point - found and human-made objects.
Later in the year, Nathaniel will exhibit new works with FOLD Gallery, the London-based gallery bringing UK based and international artists together. Also this year, the Art Design Lebanon will include one of Rackowe’s works for a group show in Beirut. And in November from the 10th to the 14th, the Lichtfestival Gent will include an outdoor light installation from the new MTArt Agency artist.
Rackowe’s public art projects are completely aligned with MTArt Agency’s vision for the public sphere which is working towards providing everyone with access to art whilst investing in local communities and allowing artists to broadcast their artistic stories to inspire as many people as possible. Nathaniel Rackowe is part of a new breed of established artists (like Robert Montgomery, Walter and Zoniel, among others) who believe in the agency’s values and efforts to change the industry, and were attracted by our recent growth - as highlighted in this article on The Art Newspaper.
American fine art photographer that enjoys Sci-fi like settings. Briscoe Park lives and travels in his van shooting strange concepts.
Olivier Caron is a freelance director and motion designer who is based in Paris, busy creating outstanding characters filling the digital void of screen nature
3D designer based in the UK, Carla Batley, specialising in creating pieces of work that immerse the viewer in exciting and imaginary worlds. Carla particularly loves to create environments that have an abstract twist.
Joanna Grochowska is a contemporary artist exploring trans-humanism and human enhancement technologies.
Her work contributes to the dialogue about morphological freedom and the future.
The conceptual basis of her art are the notions of Transgression and Singularity.
An artist defines herself as a Project.
Opening the Future constitutes an immensely powerful and sophisticated body of work, which pursues the aim of exploring new post-human figurativeness. The dominant theme addresses the subject of transgressive corporality and encompasses the contexts of future, morphological freedom and human enhancement technologies.
The logical and inevitable progress of technology evolution implies the emergence of new paradigms of gender, body and identity. The body becomes a symptom of the unnatural, edited and superior life form, posing a question of the possible shift of ethical lines and a change in definition of what is human.
Opening the Future extends the discourse of the Post Human, a visionary series of exhibitions curated by Jeffrey Deitch in 1992, which manifested the embrace of artificiality and projected the role of artists beyond redefining art; towards redefining life. The work of Joanna Grochowska integrates with the concepts of human enhancement technologies, the ideas of Elon Musk, Raymond Kurzweil and Jennifer Doudna, awarded the Nobel Prize for the development of a revolutionary genome editing method; seeking the new aesthetics of the future.
The exhibition Opening the Future is presented at the Størpunkt Gallery Munich; on view until August 7, 2021 every Thursday to Saturday from 3 p.m. to 7 p.m. The general corona rules apply.
Størpunkt Gallery
Tengstraße 32a, 80796 Munich
Russian artist Roman Casus explores conflicts, politics, nudity and anonymity. Painting allows him to impart these digital phantoms with a substance.
Nakdtoys is Faheem, a 3D digital artist based in India who likes to create twisted and surreal scenarios with human forms and strange objects
The CG video ROBOTICA by Giuseppe Lo Schiavo is a 58 seconds animation inspired by contemporary theatre, combining elements from ancient greek culture, robotics, and digital art with a photorealistic visual aesthetic. Lo Schiavo is fascinated by some of the greatest masters of contemporary theatre and dance of the late twentieth century as well as by Bill Viola’s video art and Crypto Punks.
Despite robotic figures, the video is all about projecting humanity through technology and is inspired by artists such as Dimitris Papaioannou, Pina Bausch, and Bill Viola.
The performance is divided into three main scenes. They all manifest a particular feature of human socialisation.
The first dancing act is inspired by the idea of humans as a unique collective organism, a group of synergistically interacting organisms of the same species all working for the collective benefit. This view attains liberation from self and individualism.
ROBOTICA official release 30th June on @SuperRare x @AsteCambi
— Giuseppe Lo Schiavo (@GlosArtist) June 28, 2021
#nftdrop #cryptoart #crypto #digitalart #glos #superrare #CryptoNews pic.twitter.com/PUwfEPmXNQ
Opening today the exhibition Dystopian Visions at @AsteCambi curated by @SerenaTabacchi @bruno_pitzalis
— Giuseppe Lo Schiavo (@GlosArtist) June 24, 2021
Happy to be part of this incredible project! #nft #NFTartwork #robotica #NFTs #nftart #nftartist pic.twitter.com/265Yu8hUw2
The second act is about domestication and the epigenetic principle that the environment also shapes part of our DNA. I like to believe that our personal choices and the information we absorb are stored in our epigenome and passed into future generations. So each choice has an impact on our society.
For the final act, the artist staged a procession, a celebration to express belongingness and community inspired by the ancient greek ceremonial Panathenaic festival rituals where people were marching on the streets of the ancient cities with their offerings. In this scene, the robots carry an original Cryptopunk sculpture created by the artist and made of 576-pixel boxes.
About the artist
Born in Italy, Lo Schiavo currently lives and works between London and Milan.
He studied architecture at La Sapienza University in Rome with a specialization in visual design.
Giuseppe Lo Schiavo is an award-winning visual artist based between London and Milan. His research is aiming to create a bridge between art and science. Using AI and machine learning, virtual reality, infrared systems, or microorganisms in the lab, the artist’s research often focuses on opposing elements: creation-destruction, past-future, analog-digital, real-virtual
Modern video art is a video that is based on the latest technology. With 8K Super UHD resolution, the video art has huge image detailization. Dynamic range allows you to see details even in the night scene, while not losing the details of bright neon lights. The Rec.2100 color space provides the video artist with colours previously unavailable in other visual arts.
Finding artistic beauty in an urbanized landscape is what inspires Andrey Denisyuk to create his video art of the City of the World. To create this video art, Andrey traveled across three continents and continues to create cycles of these videos. Previously, Andrey's works were shown at the IFA exhibition in Germany and CES in Berlin. The color solution, bright colours, choice of shooting location, construction of the composition, experience, personal view, and creative view of the architecture of cities turn this video into a work of modern art. Being one of the first to create video art in a new resolution, Andrey is the founder of a new movement at the intersection of video art and high technology.
About artist
Andrey Denisyuk, famous photographer and videographer. As a travel artist, he has filmed in many countries around the world, such as Thailand, China, Singapore, France, Great Britain, United States, Mexico. His photos and videos are used by the world's leading media. Andrey's video arts are used by electronics manufacturers to present new TVs.
Moscow-based digital artist Eugene Korolev stretches his imagination and our perception in all possible directions
Roos Van Der Vliet is an artist born and raised in The Netherlands. In her eerie series Storytellers, Roos depicts her subjects with their faces bound with hair
Sarajevo-born Portland-based artist Boris Pelcer creates his work as a way to explore the intangible complexities of human emotions, thoughts, ideas and behaviours. Deep down, it is all an effort to better understand his human experience.
Ronald Kuang working under Seerlight moniker uses serenity twilight palette to create his magic anime-like dystopian worlds and visual stories
'Bathhouse' ✨🌊
— SeerLight ✨🌙✨ (@seerlight) April 17, 2021
Sorry for the terrible quality. I had to compress it so much for twitter 🥲
Would you want to be spirited away? 👀 pic.twitter.com/2JH8LA5szW
One of my most well known pieces 'Ramen Village' is now available on foundation with reserve bid at 5 eth. Check link below.
— SeerLight ✨🌙✨ (@seerlight) April 22, 2021
This will be my last nft drop for the foreseeable future. #Cryptoart pic.twitter.com/HG6Via1lvp
Discovered on “Accidentally Wes Anderson” (@accidentallywesanderson) Jeffrey Czum photography and photography manipulations stands out either by a colour palette or by a message and its realisation