Digital Art by Rinat Khabirov
Digital artist Rinat Khabirov based in St.Petersburg shares his latest artworks that will trick your eye with a techniques he uses
Digital artist Rinat Khabirov based in St.Petersburg shares his latest artworks that will trick your eye with a techniques he uses
Anamorphic Art Installations is the outcome of Ben Fearnley experimenting with merging physical objects and iconic, bold graphics. When the artwork is viewed exactly from a front on perspective all graphics/logos/typography align in perfect harmony. Each piece was based on and inspired by a different theme: Jordan Jumpman, New York, Fashion Wars, Gaming, Peace and Coca Cola.
Art Directors Club (@ADC_Germany) invited talented CG Artist Mark Gmehling to illustrate their German edition of festival went this days in Hamburg
From a massive animal sitting amidst a sprawl of slum housing to a giant man with a hyperrealistic face that nevertheless seems to be more plastic than flesh, jarring contrasts are often used to great effect in establishing the sense of surrealism in the works of Chinese visual artist Liu Di
In Animal Regulation, Liu reevaluates the relationship between civilization and nature by placing gargantuan animals in unexpected urban settings.
Spanish illustrator Divin creates mind-bending op art works for your eyes pleasure and entertainment
Passage is a short film that explores the realm between our perceived reality and the human condition, directed by Ash Thorp in collaboration with Friendly Robot (@friendlyrbt)
To optimise your experience, Passage is best viewed with a full screen, no artificial light intrusion, ample sound equipment, and an open mind free of predictions or expectations in order to allow the film to guide you on its expedition and take you to another place entirely.
Talented CG artist Christian Tyroller and art director at Aixspinoza together with the team delivered motion visuals for Nike’s latest campaigns: Mercurial & Phantom
Russia-raised worldwide-based digital artist Nasty Ibragimova knows how to make 3D sensual and arousing without sexualising or even using body-realted image
Just in time of his 115 Anniversary, St.Petersburg (Florida, US) museum of Salvador Dalí brought him back alive using AI technologies
“The exhibition, called Dalí Lives, was made in collaboration with the ad agency Goodby, Silverstein & Partners (GS&P), which made a life-size re-creation of Dalí using the machine learning-powered video editing technique. Using archival footage from interviews, GS&P pulled over 6,000 frames and used 1,000 hours of machine learning to train the AI algorithm on Dalí’s face. His facial expressions were then imposed over an actor with Dalí’s body proportions, and quotes from his interviews and letters were synced with a voice actor who could mimic his unique accent, a mix of French, Spanish, and English.”
“With 45 minutes of newly created footage and thousands of combinations, each visitor gets a different experience. There are scenes that open with him reading the newspaper, with an overlay of the current front page of The New York Times; if it’s raining, he’ll comment on the weather”
“A photographer and digital artist, Cass combines hundreds of singular moments shot in the street and other public locations. In his photos, made in locations ranging from nondescript city streets to college sports arenas, bodies battle for attention, perfectly stopped and coordinated. Cass’s ongoing series Selected People began in 2008 in Brookline, Massachusetts, where he lives”
“Everything around and inside us was conceived in a huge explosion of a star billions of years ago… and, probably, recycled from other matrices myriad times. In this eternal carousel of matter, particles gather, form complicated structures and then burst into all directions fusing atoms together and producing new elements and points of view, new colours and patterns of perception. “
“Explosions could be perceived as a destructive force and the process of tearing previously formed matter apart and, therefore, could have negative connotations; however, fundamentally, only the process of breaking familiar structures and rearranging them into new, more sophisticated shapes could kindle new meanings and ideas and be the main creative force forming the future.”
To recreate art in 3D is not a new thing but young digital artist Elia Pellegrini went a bit different way and brought classic art under a new light
For Land O’Lakes “The Copernicus Project” at SxSW 2019, Aggressive collaborated with Loop Agency to create an immersive installation surrounding viewers with visuals and sound, crafting a thrilling ride through the biodiversity of world’s food system
Client: Land O’Lakes
Production & VFX: Aggressive/Loop
Creative Directors: Alex Topaller, Alex Mikhaylov, Daniel Shapiro,
Art Director: Alex Mikhaylov
CG Supervisor: Max Chelyadnikov
Producer: Alexander Aab
3D Artists: Artemy Perevertin, Vitaliy Babich, Daniil Rybkin
2D Artist: Vladimir Tomin @tomin.works
Production Manager: Won Cha
Sound Design & Music: Smider
As a part of new season campaign for London Symphony Orchestra, duo Alexa Sirbu and Lukas Vojir created a film driven by motion capture of Sir Simon Rattle. Expressing the enormous power and complexity of the orchestra and tracing it back to a single seed.
It’s been a while since our last review of Roman’s conceptual CG renders of futuristic buildings. No wonder if only in a matter of few decades we see them in all glory, flesh and bones or any other space material. I bet you giggled but why not? Take a look:
Director Sava Zivkovic - “FREIGHT started out as a pitch for a client project. We were tasked with creating a short film that could demonstrate the capabilities of an upcoming real-time ray tracing technology. There were no creative limitations, everything regarding the story or the art direction was left to us, which at time seemed like a dream project finally coming to fruition.
We’ve assembled the core team of longtime friends and collaborators, Milan NIkolic, Nebojsa Jez and myself, and developed the pitch for the project, consisting of the script, character concept art and a detailed previz, as well as some keyframe renders. A pretty strong start for any project. Unfortunately due to many variables the client couldn’t proceed with the project, which left us with a completely developed idea, one that we felt really strongly about, but without client funding to produce it.”
“Times Square is contemporarily known as the one-stop destination for tourists and the one spot New Yorkers avoid with more vigor than jury duty. Legendary Studio 54 founder and luxury hotelier Ian Schrager (@ianschrager), however, is seducing New Yorkers back to the area with the commissioning of two public-facing art projects located on the Jumbotron billboard on the corner of 47th and Broadway in celebration of the opening of The Times Square EDITION (@timessquareedition) “
“The new billboard project features a glowing display of urban media art that fuses classic depictions of art and nature with modern technology. Schrager is collaborating with Sila Sveta, the New York-based multimedia design studio that has produced installations for the MET Gala, to bring back the sophisticated glitz and high romance that Times Square was once known for in the 1940s and 50s. What is now blocks of fast food chains and naked cowboys was once a destination for New Yorkers themselves, lined with nightclubs where one could spin to the sounds of Doo-Wop at the start of the evening then end it with a nightcap accompanied by Frank Sinatra.”
Text by Document Journal (@documentjournal)
Digital artist Philip Lück focuses mainly on abstract artworks with a hint of realism. You can follow his experiments on Instagram and support on Patreon
“Mollis Corpora is an exploration of materials and forms, an investigation in the search for possible materials of the future, where the rigid becomes smooth and the search of the beautiful forms is the most important.
This is an exploration of how would be the future of decorative figures in a few years. A catalog of the future of product design.”