Refik Anadol for NVIDIA
Media artist Refik Anadol well-known for his immersive projection mappings has shared his latest "phygital" project made in collaboration with Nvidia during GameCon, Cologne.
Watch below
“By using real-time ray tracing RTX we augmented 3-dimensional Cornell
Box and used real-time audience reflection as an input which has never been done in the computer graphics history in this level”
Cornell Box Legacy
3.6M x 3.6M x 1M
4K 30.000 Laser projection, Unreal Engine special built with RTX, quadraphonic sound @unrealengine