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Hype Cycle: Machine Learning by Universal Everything

May 09, 2018 by Arseny Vesnin in Motioncollector, United Kingdom, Agencies, Digital Art, 2018

Hype Cycle is a series of futurist films exploring human-machine collaboration through performance and emerging technologies.

View fullsize ue-hype-cycle2.jpg
View fullsize ue-hype-cycle1.jpg

Machine Learning is the second set of films in the Hype Cycle series. It builds on the studio’s past experiments with motion studies, and asks: when will machines achieve human agility?

Set in a spacious, well-worn dance studio, a dancer teaches a series of robots how to move. As the robots’ abilities develop from shaky mimicry to composed mastery, a physical dialogue emerges between man and machine – mimicking, balancing, challenging, competing, outmanoeuvring.

Can the robot keep up with the dancer? At what point does the robot outperform the dancer? Would a robot ever perform just for pleasure? Does giving a machine a name give it a soul?

These human-machine interactions from Universal Everything are inspired by the Hype Cycle trend graphs produced by Gartner Research, a valiant attempt to predict future expectations and disillusionments as new technologies come to market.

Creative Director: Matt Pyke
Animation: Joe Street
Sound Designer: Simon Pyke (Freefarm)
Senior Producer: Greg Povey
Motion Capture: Audio Motion
Dancer /Choreographer: Dwayne-Antony Simms

Learn More on Universal Everything
May 09, 2018 /Arseny Vesnin
British, MAY
Motioncollector, United Kingdom, Agencies, Digital Art, 2018
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