Michael Medoway is an American director and photographer. His work fluctuates between slice-of-life, documentary-style realism to polished, cinematic narrative. He has collaborated with major brands including Lexus, Foot Locker, Visa, Asics and Toyota to bring stories to the screen that resonate with the brand’s community.
@LilMiquela - fictional instagram model created by Brud company, shares her influencing and role model life for 1.5m followers and take a part in numerous fashion related causes. The latest made one for Notion Magazine was directed by Julia Galdo and her studio @JUCOphoto. Little did I know when started Designcollector in 2003 that in a matter of 15 years we’ll cover robots living modern life :) Looking forward for the next 15 years with our own digital art research platform @DigitalDecade
Moscow based artist and illustrator Andrey Surnov creates quintessential digital canvases depicting a mellow beauty of Russian suburb
“Biff is a multi-faceted illustrator, designer and creative personality. A limitless imagination and diverse skill-set not only enable him to champion a brief but also stand him in great stead for generating impulsive projects and original ideas. His relaxed yet distinctive and on-point style has won him clients from all over the world, and his ever-expanding use of new tools and media is a testament to his versatility and professionalism. Inspired by every aspect of the world around him. Biff's creations are fresh, current, comedic and instilled with immeasurable character." - Emily Beeson, Young Gold Teeth.
A deck of playing cards released by Playing Arts illustrated and animated in Augmented Reality by leading international artists.
Playing Arts project originally launched in 2012 with the initial sensational playing cards deck called "Creative Cards". The idea of the project was to create a deck of playing cards where each card will be illustrated by different international artist in their own individual style and technique.
Edition ZERO Features
Illustrations for each of 55 playing cards were made specially for this deck by different international artists in their own individual style.
First ever artistic deck with AR experience. Animations will be experienced both on the website and through Augmented Reality mobile app.
Printed by US Playing Card Company on legendary Bicycle® paper with Air-cushion finish for the smoothest feel. It's the highest quality coated playing card stock, perfect for creating beautiful spreads and fans if you are cardist or magician.
The deck will come in poker size (88.9 × 63.5mm) with thin borders, so you can take it all from vibrant and colourful illustrations.
Inside the box you will find 54 playing cards plus info card that features the names of all amazing artists involved in this deck as well as instructions on how to use Augmented Reality app.
Support on http://kck.st/2WshE1U
Obsessed with black and white, the contrast is the source of his creativity, fascinated by the pop art movement and our contemporary pop culture, Nairone use elements from everyday life, his work is inspired by personal experiences from his childhood and the links with the milieu in which he lives mixed with his contrasted vision.
Les Gourmands Bakery
House of Vans
Last autumn, Helsinki got a new art point for visual hunters - Amos Rex space. Built in place of shopping centre parking, Amos Rex is a perfect example of smart architecture designed by JKMM. We already covered the debut exhibition of Japanese teamLab on Instagram and happy to mention their next affair with Studio Drift this Spring brining their anti-gravity show worth of visit.
Amos Rex identity was developed by local studio Werklig underlining the idea of a space where past, present and future meet together to create unforgettable experience
’A New Hope' is a challenging metaphor for everyone affected by the tech age that still considers some developments today as normal in our culture, traditions and society. We are not programmed well enough to foresee what the exponential technology can do to our society. How much are we going to pay for all bad decisions that we are making today? ‘A New Hope’ digs deep into our worst nightmares and what could happen if we loose control over those exponential tech advances. This video depicts how popularity mixed with power can easily transform our society into unpleasant and dangerous place. We have a high hope that our collective consciousness will drive us to a much brighter, safer, happier, inclusive and prosperous place.
Directed by Loop
Creative Directors: Alex Mikhaylov, Max Chelyadnikov
Art Director: Alex Mikhaylov
CG Supervisor: Max Chelyadnikov
Concept Artists: Daniel Hahn, Dmitriy Rabochiy, Evgeniy Kashin, Evgeny Park, Heavy Unit, Daniel Solovev, Dmitry Tsmokh, Maxim Romantsov
Modelling, Texturing Artists: E.D. Satan, Dmitriy Paukov, Valentine Sorokin, Roman Senko, Filipp Gorbachev, Pavel Burylov, Valerii Sendetskyi
Animators: Dmitriy Paukov, Sergey Nezhentsev, Artemy Perevertin
Rendering Artists: Max Chelyadnikov, Filipp Gorbachev
2D Artists: Denis Khramov, Eugene Pylinsky
Compositing: Max Chelyadnikov
Soundtrack: Zelig Sound
P–SLab® is an experimental series curated by Australian creative studio @prettysoon_ . Bridge House is this first in this series.
Matthew Lawless imagines a series of ‘Anomalies’ — abstract sculptural forms that respond to and foreshadow the architectural themes of Dan Brunn Architecture's Bridge House. The short film features original music by Detroit-based electronic artist Shigeto
Spiros Halaris is a multi-disciplinary award winning Illustrator. Originally from Greece, he was trained at the University of the Arts London and has studios in London and New York, where he's currently based.
For Dolby's ongoing site-specific installations at its unique gallery space in San Francisco, GMUNK and Tool of North America created an augmented reality audiovisual quest across the stars. Asteria, inspired by Nasa's Jet Propulsion Laboratory and cosmic mythology, consists of a 3-act, mobile AR experience for iOS devices synchronized with a 12 minute film that plays on loop on the gallery’s 64-foot LED wrap around wall.
Inspired by the Dolby Gallery itself, Munky and Tool of North America worked to design an AR experience that pairs with the big screen, coupling the two platforms to create this immersive space exploration. Putting the user in the stereoscopic transmissions of the “xO-9 probe” explorer, they’re taken to three different worlds in the year 2027, each world in a different state of worldly evolution; each corresponding to a unique epoch in Earth’s own development.
After giving thought to the space, Munky (GMUNK) decided to pair the screen with an AR experience, using the screen as a backdrop and the source of life and sound for the installation. The smartphone thus becomes an extension of the story that is being told by the film.
In order to create the best experience for the user and to create a smooth transition between worlds and storylines, Munky designed the AR app to pair with the Dolby screen content. By using a remote server to track time-code sync, the AR app on the user’s mobile device is able to detect where the user is within the gallery film, allowing it to stay synced with their location within the film so each act is experienced in a perfect sequence.
In 2027, the xO-9 probe became the first lunar launch module to maintain contact with NASA after successfully jumping an interstellar gate.
Radio contact after the black hole transit located the ship 2 million light years from Earth, near a cluster of exoplanets called Macaca Fascicularis, on the edge of galaxy Andromeda.
Equipped with the most advanced HDR imaging and sound-capturing technologies, xO9’s mission is to navigate, observe, and transmit stereoscopic images from deep space. The Macaca cluster is of particular interest because each planet has it own orbital sun - and in one case, suns.
More astonishing is the discovery that each planet exists in a different state of worldly evolution; each corresponding to a unique epoch in Earth’s own development. And one that may even foreshadow our own uncertain future.
These holographic broadcasts represent the first time humans can experience space as if they are window-seat passengers in an explorer probe. The xO-9 transmissions - miniaturized for viewing as observable micro-universes - create a dimensional experience for the viewer. Like galactic mobiles that float in space wherever the viewer chooses to call them up.
“Alice, 12 year-old girl, is homeless and works as a courier. One day she receives a request - to deliver a big teddy bear to the boss of a criminal gang. Along the way, unexpectedly, the teddy bear comes alive and becomes Alice's only friend. She decides to cancel the delivery and keep a teddy bear. What she doesn’t suspect is that it is stuffed with cocaine and now she is being hunted.”
Written and Directed by Lado Kvataniya
Cinematography by Andrey Krauzov
Starring: Masha Lobanova, Vladimir Voronov
Composer: Niko Cartosio
Producers: Ilya Stewart, Murad Osmann, Ilya Dzhincharadze
Executive Producer: Olga Mitina
Production Designer: Dmitriy Onishenko
Edit: Vlad Yakunin
Casting: Margo Sayapina
Colour: Jamie O'Bradovich, Artem Leonov
Hype Production /// RUSSIA