OKO is a puzzle video game. The goal is to reconstruct an image by stopping rotating circles cut out from this image. For each level, the animated pieces draw increasingly complex patterns. The challenge is to be attentive to image juxtapositions in order to stop the circles movement at the right moment. The game developed by Nadezda Suvorova (concept and design), Jérémie Forge (sound design) and Pierre Rossel/Nadezda Suvorova (development)

Download it for iPad from iTunes App Store:
https://itunes.apple.com/us/app/oko/id524351381?mt=8

 
 
 
  • Design Events
  • Social Pool
  • Archive
Design Events
Feb
20
Sat
2016
all-day TOCA ME 2016
TOCA ME 2016
Feb 20 all-day
TOCA ME 2016 @ ALTE KONGRESSHALLE
Since 2003 TOCA ME design conference brings together some of the most outstanding designers from all over the world. They present their artworks ranging from the fields of graphic and web design to...
Apr
8
Fri
2016
all-day OFFSET Dublin 2016
OFFSET Dublin 2016
Apr 8 – Apr 10 all-day
OFFSET Dublin 2016 @ OFFSET
With over 2,500 attendees each year, OFFSET has fast become one of the world’s most inspirational, educational and vocational conferences for the design and creative industries. Since 2009, from our Dublin base, we...

View Calendar

 

Designcollector – 12 Years Online © 2003 — 2016 All Rights Reserved

Unless otherwise noted. I try my best to attribute images, videos, and quotes to their creators and original sources. If you see something on Designcollector that\'s misattributed or you would like removed, please contact me (designcollector@gmail.com) The Designcollector logo and name Designcollector are the trademarks of Arseny Vesnin.